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SmTextureText2Collector Class Reference

The SmTextureText2Collector node is a group node which optimizes SmTextureText2 rendering. More...

#include <SmTextureText2Collector.h>

Inherits SoSeparator.

Public Member Functions

 SmTextureText2Collector (void)
 
virtual void GLRenderBelowPath (SoGLRenderAction *action)
 
virtual void GLRenderInPath (SoGLRenderAction *action)
 
- Public Member Functions inherited from SoSeparator
virtual SoType getTypeId (void) const
 
 SoSeparator (void)
 
 SoSeparator (const int nchildren)
 
virtual void doAction (SoAction *action)
 
virtual void GLRender (SoGLRenderAction *action)
 
virtual void GLRenderOffPath (SoGLRenderAction *action)
 
virtual void callback (SoCallbackAction *action)
 
virtual void getBoundingBox (SoGetBoundingBoxAction *action)
 
virtual void getMatrix (SoGetMatrixAction *action)
 
virtual void handleEvent (SoHandleEventAction *action)
 
virtual void rayPick (SoRayPickAction *action)
 
virtual void search (SoSearchAction *action)
 
virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)
 
virtual void audioRender (SoAudioRenderAction *action)
 
virtual void notify (SoNotList *nl)
 
virtual SbBool affectsState (void) const
 
- Public Member Functions inherited from SoGroup
 SoGroup (void)
 
 SoGroup (int nchildren)
 
virtual void addChild (SoNode *node)
 
virtual void insertChild (SoNode *child, int newchildindex)
 
virtual SoNodegetChild (int index) const
 
virtual int findChild (const SoNode *node) const
 
virtual int getNumChildren (void) const
 
virtual void removeChild (int childindex)
 
virtual void removeChild (SoNode *child)
 
virtual void removeAllChildren (void)
 
virtual void replaceChild (int index, SoNode *newchild)
 
virtual void replaceChild (SoNode *oldchild, SoNode *newchild)
 
virtual void pick (SoPickAction *action)
 
virtual void write (SoWriteAction *action)
 
virtual SoChildListgetChildren (void) const
 
virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)
 
- Public Member Functions inherited from SoNode
void setOverride (const SbBool state)
 
SbBool isOverride (void) const
 
void setNodeType (const NodeType type)
 
NodeType getNodeType (void) const
 
virtual SoNodecopy (SbBool copyconnections=FALSE) const
 
virtual void grabEventsSetup (void)
 
virtual void grabEventsCleanup (void)
 
virtual void startNotify (void)
 
SbUniqueId getNodeId (void) const
 
virtual void writeInstance (SoOutput *out)
 
virtual SoNodeaddToCopyDict (void) const
 
virtual SoFieldContainercopyThroughConnection (void) const
 
- Public Member Functions inherited from SoFieldContainer
void setToDefaults (void)
 
SbBool hasDefaultValues (void) const
 
SbBool fieldsAreEqual (const SoFieldContainer *container) const
 
void copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)
 
SbBool set (const char *const fielddata)
 
void get (SbString &fielddata)
 
virtual int getFields (SoFieldList &l) const
 
virtual int getAllFields (SoFieldList &l) const
 
virtual SoFieldgetField (const SbName &name) const
 
virtual SoFieldgetEventIn (const SbName &name) const
 
virtual SoFieldgetEventOut (const SbName &name) const
 
SbBool getFieldName (const SoField *const field, SbName &name) const
 
SbBool enableNotify (const SbBool flag)
 
SbBool isNotifyEnabled (void) const
 
SbBool set (const char *fielddata, SoInput *input)
 
void get (SbString &fielddata, SoOutput *out)
 
virtual SbBool validateNewFieldValue (SoField *field, void *newval)
 
SbBool getIsBuiltIn (void) const
 
virtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) const
 
void setUserData (void *userdata) const
 
void * getUserData (void) const
 
- Public Member Functions inherited from SoBase
void ref (void) const
 
void unref (void) const
 
void unrefNoDelete (void) const
 
int32_t getRefCount (void) const
 
void touch (void)
 
SbBool isOfType (SoType type) const
 
virtual SbName getName (void) const
 
virtual void setName (const SbName &newname)
 
void addAuditor (void *const auditor, const SoNotRec::Type type)
 
void removeAuditor (void *const auditor, const SoNotRec::Type type)
 
const SoAuditorListgetAuditors (void) const
 
SbBool shouldWrite (void)
 
void assertAlive (void) const
 

Static Public Member Functions

static void initClass (void)
 
- Static Public Member Functions inherited from SoSeparator
static void setNumRenderCaches (const int howmany)
 
static int getNumRenderCaches (void)
 
- Static Public Member Functions inherited from SoNode
static uint32_t getCompatibilityTypes (const SoType &nodetype)
 
static SoNodegetByName (const SbName &name)
 
static int getByName (const SbName &name, SoNodeList &l)
 
static void initClasses (void)
 
static SbUniqueId getNextNodeId (void)
 
static int getActionMethodIndex (const SoType type)
 
static void getBoundingBoxS (SoAction *action, SoNode *node)
 
static void GLRenderS (SoAction *action, SoNode *node)
 
static void callbackS (SoAction *action, SoNode *node)
 
static void getMatrixS (SoAction *action, SoNode *node)
 
static void handleEventS (SoAction *action, SoNode *node)
 
static void pickS (SoAction *action, SoNode *node)
 
static void rayPickS (SoAction *action, SoNode *node)
 
static void searchS (SoAction *action, SoNode *node)
 
static void writeS (SoAction *action, SoNode *node)
 
static void audioRenderS (SoAction *action, SoNode *node)
 
static void getPrimitiveCountS (SoAction *action, SoNode *node)
 
- Static Public Member Functions inherited from SoFieldContainer
static void initCopyDict (void)
 
static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)
 
static SoFieldContainercheckCopy (const SoFieldContainer *orig)
 
static SoFieldContainerfindCopy (const SoFieldContainer *orig, const SbBool copyconnections)
 
static void copyDone (void)
 
- Static Public Member Functions inherited from SoBase
static void initClass (void)
 
static SoType getClassTypeId (void)
 
static void addName (SoBase *const base, const char *const name)
 
static void removeName (SoBase *const base, const char *const name)
 
static void incrementCurrentWriteCounter (void)
 
static void decrementCurrentWriteCounter (void)
 
static SoBasegetNamedBase (const SbName &name, SoType type)
 
static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)
 
static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)
 
static void setInstancePrefix (const SbString &c)
 
static void setTraceRefs (SbBool trace)
 
static SbBool getTraceRefs (void)
 
static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)
 
static SbBool readRoute (SoInput *input)
 

Public Attributes

SoSFBool depthMask
 
- Public Attributes inherited from SoSeparator
 OFF
 
 ON
 
 AUTO
 
SoSFEnum renderCaching
 
SoSFEnum boundingBoxCaching
 
SoSFEnum renderCulling
 
SoSFEnum pickCulling
 
- Public Attributes inherited from SoNode
 INVENTOR
 
 VRML1
 
 VRML2
 
 INVENTOR_1
 
 INVENTOR_2_0
 
 INVENTOR_2_1
 
 INVENTOR_2_5
 
 INVENTOR_2_6
 
 COIN_1_0
 
 COIN_2_0
 
 EXTENSION
 

Protected Member Functions

virtual ~SmTextureText2Collector ()
 
virtual void renderText (SoGLRenderAction *action, const std::vector< SmTextureText2CollectorElement::TextItem > &)
 
- Protected Member Functions inherited from SoSeparator
virtual const SoFieldDatagetFieldData (void) const
 
virtual ~SoSeparator ()
 
virtual SbBool cullTest (SoState *state)
 
virtual SbBool cullTest (SoGLRenderAction *action, int &cullresults)
 
virtual SbBool readInstance (SoInput *in, unsigned short flags)
 
- Protected Member Functions inherited from SoGroup
virtual ~SoGroup ()
 
virtual SbBool readChildren (SoInput *in)
 
virtual void copyContents (const SoFieldContainer *from, SbBool copyconnections)
 
- Protected Member Functions inherited from SoNode
 SoNode (void)
 
virtual ~SoNode ()
 
- Protected Member Functions inherited from SoFieldContainer
 SoFieldContainer (void)
 
virtual ~SoFieldContainer ()
 
- Protected Member Functions inherited from SoBase
 SoBase (void)
 
virtual ~SoBase ()
 
virtual void destroy (void)
 
SbBool hasMultipleWriteRefs (void) const
 
SbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) const
 
void writeFooter (SoOutput *out) const
 
virtual const char * getFileFormatName (void) const
 

Additional Inherited Members

- Public Types inherited from SoSeparator
enum  CacheEnabled
 
- Public Types inherited from SoNode
enum  NodeType
 
- Protected Types inherited from SoBase
enum  BaseFlags
 
- Static Protected Member Functions inherited from SoNode
static const SoFieldData ** getFieldDataPtr (void)
 
static void setNextActionMethodIndex (int index)
 
static int getNextActionMethodIndex (void)
 
static void incNextActionMethodIndex (void)
 
static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)
 
- Static Protected Member Functions inherited from SoBase
static uint32_t getCurrentWriteCounter (void)
 
- Protected Attributes inherited from SoGroup
SoChildListchildren
 
- Protected Attributes inherited from SoNode
SbUniqueId uniqueId
 
- Protected Attributes inherited from SoFieldContainer
SbBool isBuiltIn
 
- Static Protected Attributes inherited from SoNode
static SbUniqueId nextUniqueId
 
static int nextActionMethodIndex
 

Detailed Description

The SmTextureText2Collector node is a group node which optimizes SmTextureText2 rendering.

Since SmTextureText2 has antialiased rendering, it needs to render the text in a separate blending pass in Coin. This makes rendering slow if you have lots of SmTextureText2 nodes in your scene graph, and you use the SORTED_OBJECT_BLEND or DELAYED_BLEND transparency modes.

SmTextureText2 will also invalidate render and bbox caches every time the camera moves. In addition, you might get quite a lot of OpenGL state changes when rendering the SmTextureText2 nodes inbetween other geometry.

To solve these problem, it's possible to use this node to optimize text rendering. It will collect all strings from all SmTextureText2 nodes in its subgraph, and render all strings before exiting.

A typical scene graph might look like this:

Separator {
PerspectiveCamera { } # the camera needs to be in front of the node
...
}
}

Please note that this node will only be able to optimize SmTextureText2 nodes where the number of postions equals the number of strings.

Constructor & Destructor Documentation

◆ SmTextureText2Collector()

SmTextureText2Collector::SmTextureText2Collector ( void  )

◆ ~SmTextureText2Collector()

SmTextureText2Collector::~SmTextureText2Collector ( )
protectedvirtual

Member Function Documentation

◆ GLRenderBelowPath()

void SmTextureText2Collector::GLRenderBelowPath ( SoGLRenderAction action)
virtual

Reimplemented from SoSeparator.

◆ GLRenderInPath()

void SmTextureText2Collector::GLRenderInPath ( SoGLRenderAction action)
virtual

Reimplemented from SoSeparator.

◆ initClass()

void SmTextureText2Collector::initClass ( void  )
static

◆ renderText()

void SmTextureText2Collector::renderText ( SoGLRenderAction action,
const std::vector< SmTextureText2CollectorElement::TextItem > &  items 
)
protectedvirtual

Member Data Documentation

◆ depthMask

SoSFBool SmTextureText2Collector::depthMask

The documentation for this class was generated from the following files: