1 #ifndef SMALLCHANGE_SMHELICOPTEREVENTHANDLER_H 2 #define SMALLCHANGE_SMHELICOPTEREVENTHANDLER_H 37 #include <SmallChange/basic.h> 38 #include <Inventor/fields/SoSFFloat.h> 39 #include <Inventor/SbTime.h> 40 #include <Inventor/SbVec2f.h> 41 #include <Inventor/SbVec2s.h> 42 #include <Inventor/SbRotation.h> 43 #include <Inventor/SbPlane.h> 58 virtual void pulse(
void);
60 virtual SbBool isAnimation(
void);
65 void moveCamera(
const SbVec3f & vec,
const SbBool dorotate);
76 #endif // SMALLCHANGE_SMHELICOPTEREVENTHANDLER_H virtual void pulse(void)
Definition: SmEventHandler.cpp:135
The SmEventHandler class...FIXME: doc.
Definition: SmEventHandler.h:50
#define SO_NODE_HEADER(classname)
SoSFBool resetRoll
Definition: SmHelicopterEventHandler.h:55
SoSFFloat speed
Definition: SmHelicopterEventHandler.h:54
virtual void handleEvent(SoHandleEventAction *action)
The SmHelicopterEventHandler class...FIXME: doc.
Definition: SmHelicopterEventHandler.h:45
static void initClass(void)
Definition: SmEventHandler.cpp:65