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SmSphereEventHandler.h
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1 #ifndef SMALLCHANGE_SMSPHEREEVENTHANDLER_H
2 #define SMALLCHANGE_SMSPHEREEVENTHANDLER_H
3 
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35 
37 #include <SmallChange/basic.h>
38 #include <Inventor/fields/SoSFFloat.h>
39 #include <Inventor/fields/SoSFVec3f.h>
40 #include <Inventor/SbTime.h>
41 #include <Inventor/SbVec2f.h>
42 #include <Inventor/SbVec2s.h>
43 #include <Inventor/SbRotation.h>
44 #include <Inventor/SbPlane.h>
45 
46 class SMALLCHANGE_DLL_API SmSphereEventHandler : public SmExaminerEventHandler {
48 
50 
51 public:
53  static void initClass(void);
54 
55  virtual void handleEvent(SoHandleEventAction * action);
56 
59 
60 protected:
61  virtual float clampZoom(const float val);
62  virtual ~SmSphereEventHandler();
63 
64 private:
65 };
66 
67 #endif // SMALLCHANGE_SMSPHEREEVENTHANDLER_H
The SmExaminerEventHandler class...FIXME: doc.
Definition: SmExaminerEventHandler.h:48
SoSFFloat maxDistance
Definition: SmSphereEventHandler.h:58
virtual float clampZoom(const float val)
Definition: SmExaminerEventHandler.cpp:139
#define SO_NODE_HEADER(classname)
SoSFFloat minDistance
Definition: SmSphereEventHandler.h:57
The SmSphereEventHandler class...FIXME: doc.
Definition: SmSphereEventHandler.h:46
static void initClass(void)
Definition: SmExaminerEventHandler.cpp:123
virtual void handleEvent(SoHandleEventAction *action)
Definition: SmExaminerEventHandler.cpp:165