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dxfLayerData Class Reference

The dxfLayerData class handles all geometry for a given color index. DXF geometry is grouped into different colors, as this is a normal way to group geometry data, and especially vrml data. More...

#include <layerdata.h>

Public Member Functions

 dxfLayerData (const int colidx)
 
 ~dxfLayerData ()
 
void setFillmode (const bool fillmode)
 
void addLine (const dimeVec3f &v0, const dimeVec3f &v1, const dimeMatrix *const matrix=NULL)
 
void addPoint (const dimeVec3f &v, const dimeMatrix *const matrix=NULL)
 
void addTriangle (const dimeVec3f &v0, const dimeVec3f &v1, const dimeVec3f &v2, const dimeMatrix *const matrix=NULL)
 
void addQuad (const dimeVec3f &v0, const dimeVec3f &v1, const dimeVec3f &v2, const dimeVec3f &v3, const dimeMatrix *const matrix=NULL)
 
void writeWrl (FILE *fp, int indent, const bool vrml1, const bool only2d)
 

Public Attributes

bool fillmode
 
int colidx
 
dimeBSPTree facebsp
 
dimeArray< int > faceindices
 
dimeBSPTree linebsp
 
dimeArray< int > lineindices
 
dimeArray< dimeVec3fpoints
 

Detailed Description

The dxfLayerData class handles all geometry for a given color index. DXF geometry is grouped into different colors, as this is a normal way to group geometry data, and especially vrml data.

The geometry can be either points, lines or polygons.

Constructor & Destructor Documentation

◆ dxfLayerData()

dxfLayerData::dxfLayerData ( const int  colidx)

Constructor

◆ ~dxfLayerData()

dxfLayerData::~dxfLayerData ( )

Destructor.

Member Function Documentation

◆ setFillmode()

void dxfLayerData::setFillmode ( const bool  fillmode)

Sets the fillmode for this layer. If fillmode is set (the default) polylines with width and/or height will be converter to polygons and not lines. The same goes for the SOLID and TRACE entities.

◆ addLine()

void dxfLayerData::addLine ( const dimeVec3f v0,
const dimeVec3f v1,
const dimeMatrix *const  matrix = NULL 
)

Adds a line to this layer's geometry. If matrix != NULL, the points will be transformed by this matrix before they are added.

◆ addPoint()

void dxfLayerData::addPoint ( const dimeVec3f v,
const dimeMatrix *const  matrix = NULL 
)

Adds a point to this layer's geometry. If matrix != NULL, the point will be transformed by this matrix before they are added.

◆ addTriangle()

void dxfLayerData::addTriangle ( const dimeVec3f v0,
const dimeVec3f v1,
const dimeVec3f v2,
const dimeMatrix *const  matrix = NULL 
)

Adds a triangle to this layer's geometry. If matrix != NULL, the points will be transformed by this matrix before they are added.

◆ addQuad()

void dxfLayerData::addQuad ( const dimeVec3f v0,
const dimeVec3f v1,
const dimeVec3f v2,
const dimeVec3f v3,
const dimeMatrix *const  matrix = NULL 
)

Adds a quad to this layer's geometry. If matrix != NULL, the points will be transformed by this matrix before they are added.

◆ writeWrl()

void dxfLayerData::writeWrl ( FILE *  fp,
int  indent,
const bool  vrml1,
const bool  only2d 
)

Exports this layer's geometry as vrml nodes.


The documentation for this class was generated from the following files: