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SbSphereSectionProjector.h
1 #ifndef COIN_SBSPHERESECTIONPROJECTOR_H
2 #define COIN_SBSPHERESECTIONPROJECTOR_H
3 
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35 
36 #include <Inventor/projectors/SbSphereProjector.h>
37 #include <Inventor/SbPlane.h>
38 
39 class COIN_DLL_API SbSphereSectionProjector : public SbSphereProjector {
41 
42 public:
43  SbSphereSectionProjector(const float edgetol = 0.9f,
44  const SbBool orienttoeye = TRUE);
46  const float edgetol = 0.9f,
47  const SbBool orienttoeye = TRUE);
48 
49  virtual SbProjector * copy(void) const;
50  virtual SbVec3f project(const SbVec2f & point);
51  virtual SbRotation getRotation(const SbVec3f & point1,
52  const SbVec3f & point2);
53  void setTolerance(const float edgetol);
54  float getTolerance(void) const;
55  void setRadialFactor(const float rad = 0.0f);
56  float getRadialFactor(void) const;
57  SbBool isWithinTolerance(const SbVec3f & point);
58 
59 protected:
60  virtual void setupTolerance(void);
61 
62  float tolerance;
63  float tolDist;
64  float radialFactor;
67  float planeDist;
69 
70 private:
71  float sqrtoldist;
72 };
73 
74 #endif // !COIN_SBSPHERESECTIONPROJECTOR_H
The SbVec2f class is a 2 dimensional vector with floating point coordinates.
Definition: SbVec2f.h:49
virtual SbProjector * copy(void) const =0
The SbSphere class is a representation of a sphere.
Definition: SbSphere.h:42
The SbProjector class is the abstract base projector class.
Definition: SbProjector.h:43
The SbSphereProjector class is the abstract base class for mapping to spherical surfaces.
Definition: SbSphereProjector.h:40
float radialFactor
Definition: SbSphereSectionProjector.h:64
virtual SbVec3f project(const SbVec2f &point)=0
SbVec3f planePoint
Definition: SbSphereSectionProjector.h:65
SbVec3f planeDir
Definition: SbSphereSectionProjector.h:66
The SbRotation class represents a rotation in 3D space.
Definition: SbRotation.h:44
The SbSphereSectionProjector projects 2D points to a sliced sphere.
Definition: SbSphereSectionProjector.h:39
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:51
float tolDist
Definition: SbSphereSectionProjector.h:63
float tolerance
Definition: SbSphereSectionProjector.h:62
virtual SbRotation getRotation(const SbVec3f &point1, const SbVec3f &point2)=0
float planeDist
Definition: SbSphereSectionProjector.h:67
The SbPlane class represents a plane in 3D space.
Definition: SbPlane.h:43
SbPlane tolPlane
Definition: SbSphereSectionProjector.h:68