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SbSphere.h
1 #ifndef COIN_SBSPHERE_H
2 #define COIN_SBSPHERE_H
3 
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35 
36 #include <cstdio>
37 #include <Inventor/SbVec3f.h>
38 
39 class SbLine;
40 class SbBox3f;
41 
42 class COIN_DLL_API SbSphere {
43 public:
44  SbSphere(void);
45  SbSphere(const SbVec3f & center, const float radius);
46  void setValue(const SbVec3f & center, const float radius);
47  void setCenter(const SbVec3f & center);
48  void setRadius(const float radius);
49  const SbVec3f & getCenter(void) const;
50  float getRadius(void) const;
51  void circumscribe(const SbBox3f & box);
52  SbBool intersect(const SbLine & l, SbVec3f & intersection) const;
53  SbBool intersect(const SbLine & l, SbVec3f & enter, SbVec3f & exit) const;
54  SbBool pointInside(const SbVec3f & p) const;
55 
56  void print(FILE * file) const;
57 
58 private:
59  SbVec3f center;
60  float radius;
61 };
62 
63 #endif // !COIN_SBSPHERE_H
The SbSphere class is a representation of a sphere.
Definition: SbSphere.h:42
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.
Definition: SbBox3f.h:46
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:51
The SbLine class represents a line in 3D space.
Definition: SbLine.h:41