37 #include <Inventor/SbBasic.h> 38 #include <Inventor/SbByteBuffer.h> 39 #include <Inventor/SbString.h> 42 #include <Inventor/errors/SoDebugError.h> 54 SbVec3s(
const short v[3]) { vec[0] = v[0]; vec[1] = v[1]; vec[2] = v[2]; }
55 SbVec3s(
short x,
short y,
short z) { vec[0] = x; vec[1] = y; vec[2] = z; }
62 SbVec3s &
setValue(
const short v[3]) { vec[0] = v[0]; vec[1] = v[1]; vec[2] = v[2];
return *
this; }
63 SbVec3s & setValue(
short x,
short y,
short z) { vec[0] = x; vec[1] = y; vec[2] = z;
return *
this; }
70 const short *
getValue(
void)
const {
return vec; }
71 void getValue(
short & x,
short & y,
short & z)
const { x = vec[0]; y = vec[1]; z = vec[2]; }
73 short & operator [] (
int i) {
return vec[i]; }
74 const short & operator [] (
int i)
const {
return vec[i]; }
76 int32_t
dot(
const SbVec3s & v)
const {
return vec[0] * v[0] + vec[1] * v[1] + vec[2] * v[2]; }
77 void negate(
void) { vec[0] = -vec[0]; vec[1] = -vec[1]; vec[2] = -vec[2]; }
79 SbVec3s & operator *= (
int d) { vec[0] = short(vec[0] * d); vec[1] = short(vec[1] * d); vec[2] = short(vec[2] * d);
return *
this; }
80 SbVec3s & operator *= (
double d);
81 SbVec3s & operator /= (
int d) { SbDividerChk(
"SbVec3s::operator/=(int)", d); vec[0] = short(vec[0] / d); vec[1] = short(vec[1] / d); vec[2] = short(vec[2] / d);
return *
this; }
82 SbVec3s & operator /= (
double d) { SbDividerChk(
"SbVec3s::operator/=(double)", d);
return operator *= (1.0 / d); }
83 SbVec3s & operator += (
const SbVec3s & v) { vec[0] += v[0]; vec[1] += v[1]; vec[2] += v[2];
return *
this; }
84 SbVec3s & operator -= (
const SbVec3s & v) { vec[0] -= v[0]; vec[1] -= v[1]; vec[2] -= v[2];
return *
this; }
85 SbVec3s operator - (
void)
const {
return SbVec3s(-vec[0], -vec[1], -vec[2]); }
88 SbBool fromString(
const SbString & str);
89 void print(FILE * fp)
const;
97 SbVec3s val(v); val *= d;
return val;
101 SbVec3s val(v); val *= d;
return val;
105 SbVec3s val(v); val *= d;
return val;
109 SbVec3s val(v); val *= d;
return val;
113 SbDividerChk(
"operator/(SbVec3s,int)", d);
114 SbVec3s val(v); val /= d;
return val;
118 SbDividerChk(
"operator/(SbVec3s,double)", d);
119 SbVec3s val(v); val /= d;
return val;
123 SbVec3s v(v1); v += v2;
return v;
127 SbVec3s v(v1); v -= v2;
return v;
131 return ((v1[0] == v2[0]) && (v1[1] == v2[1]) && (v1[2] == v2[2]));
138 #endif // !COIN_SBVEC3S_H SbVec3s(const SbVec3us &v)
Definition: SbVec3s.h:56
SbVec3s & setValue(const short v[3])
Definition: SbVec3s.h:62
The SbVec3d class is a 3 dimensional vector with double precision floating point coordinates.
Definition: SbVec3d.h:50
SbVec3s(const SbVec3b &v)
Definition: SbVec3s.h:57
int operator==(const SbBox2s &b1, const SbBox2s &b2)
Definition: SbBox2s.h:102
void getValue(short &x, short &y, short &z) const
Definition: SbVec3s.h:71
const short * getValue(void) const
Definition: SbVec3s.h:70
SbVec3s(const SbVec3f &v)
Definition: SbVec3s.h:59
SbVec2s operator-(const SbVec2s &v1, const SbVec2s &v2)
The SbVec3s class is a 3 dimensional vector with short integer coordinates.
Definition: SbVec3s.h:51
int operator!=(const SbBox2s &b1, const SbBox2s &b2)
Definition: SbBox2s.h:106
int32_t dot(const SbVec3s &v) const
Definition: SbVec3s.h:76
Definition: SbVec3us.h:50
SbVec3s(const short v[3])
Definition: SbVec3s.h:54
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:51
SbVec3s(short x, short y, short z)
Definition: SbVec3s.h:55
Definition: SbVec3i32.h:48
SbVec3s(void)
Definition: SbVec3s.h:53
SbVec2s operator/(const SbVec2s &v, int d)
SbVec2s operator*(const SbVec2s &v, int d)
SbVec3s(const SbVec3d &v)
Definition: SbVec3s.h:60
void negate(void)
Definition: SbVec3s.h:77
The SbString class is a string class with convenience functions for string operations.
Definition: SbString.h:52
SbVec3s(const SbVec3i32 &v)
Definition: SbVec3s.h:58
SbVec2s operator+(const SbVec2s &v1, const SbVec2s &v2)