1 #ifndef COIN_SOAUDIORENDERACTION_H 2 #define COIN_SOAUDIORENDERACTION_H 36 #include <Inventor/actions/SoAction.h> 37 #include <Inventor/actions/SoSubAction.h> 38 #include <Inventor/tools/SbLazyPimplPtr.h> 40 class SoAudioRenderActionP;
67 #endif // !COIN_SOAUDIORENDERACTION_H static void initClass(void)
Definition: SoAction.cpp:370
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:56
The SoAudioRenderAction class renders the aural parts of the scene graph.
Definition: SoAudioRenderAction.h:42
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:77
virtual void beginTraversal(SoNode *node)
Definition: SoAction.cpp:1270