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SoBaseKit.h
1 #ifndef COIN_SOBASEKIT_H
2 #define COIN_SOBASEKIT_H
3 
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35 
36 #include <Inventor/nodekits/SoSubKit.h>
37 #include <Inventor/nodes/SoNode.h>
38 #ifdef COIN_INTERNAL
39 class SoNodeKitPath;
40 #else // !COIN_INTERNAL
41 // Include these header files for better Open Inventor compatibility.
42 #include <Inventor/SoNodeKitPath.h>
43 #include <Inventor/misc/SoChildList.h>
44 #endif // !COIN_INTERNAL
45 
46 class SoGroup;
47 class SoNodekitParts;
48 class SoNodekitCatalog;
49 class SoPath;
50 
51 // Convenience macros. FIXME: document. 20000113 mortene.
52 
53 #define SO_GET_PART(_kit_, _name_, _classname_) \
54  ((_classname_ *)_kit_->getPart(_name_, TRUE))
55 
56 #define SO_CHECK_PART(_kit_, _name_, _classname_) \
57  (static_cast<_classname_ *>(_kit_->getPart(_name_, FALSE)))
58 
59 #define SO_GET_ANY_PART(_kit_, _name_, _classname_) \
60  (static_cast<_classname_ *>(_kit_->getAnyPart(_name_, TRUE, FALSE, FALSE)))
61 
62 #define SO_CHECK_ANY_PART(_kit_, _name_, _classname_) \
63  (static_cast<_classname_ *>(_kit_->getAnyPart(_name_, FALSE, FALSE, FALSE)))
64 
65 
66 class COIN_DLL_API SoBaseKit : public SoNode {
67  typedef SoNode inherited;
68 
70 
71  SO_KIT_CATALOG_ENTRY_HEADER(callbackList);
72 
73 public:
74  static void initClass(void);
75  SoBaseKit(void);
76 
77  static const SoNodekitCatalog * getClassNodekitCatalog(void);
78  virtual const SoNodekitCatalog * getNodekitCatalog(void) const;
79 
80  virtual SoNode * getPart(const SbName & partname, SbBool makeifneeded);
81  SbString getPartString(const SoBase * part);
82  virtual SoNodeKitPath * createPathToPart(const SbName & partname,
83  SbBool makeifneeded,
84  const SoPath * pathtoextend = NULL);
85  virtual SbBool setPart(const SbName & partname, SoNode * from);
86  SbBool set(const char * namevaluepairliststring);
87  SbBool set(const char * partnamestring, const char * parameterstring);
88 
89  virtual void doAction(SoAction * action);
90  virtual void callback(SoCallbackAction * action);
91  virtual void GLRender(SoGLRenderAction * action);
92  virtual void getBoundingBox(SoGetBoundingBoxAction * action);
93  virtual void getMatrix(SoGetMatrixAction * action);
94  virtual void handleEvent(SoHandleEventAction * action);
95  virtual void rayPick(SoRayPickAction * action);
96  virtual void search(SoSearchAction * action);
97  virtual void write(SoWriteAction * action);
98  virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
99 
100  virtual SoChildList * getChildren(void) const;
101 
102  void printDiagram(void);
103  void printSubDiagram(const SbName & rootname, int level);
104  void printTable(void);
105 
106  virtual void addWriteReference(SoOutput * out, SbBool isfromfield = FALSE);
107  SbBool forceChildDrivenWriteRefs(SoOutput * out);
108 
109  static SbBool isSearchingChildren(void);
110  static void setSearchingChildren(const SbBool newval);
111 
112 protected:
113  virtual ~SoBaseKit();
114 
115  static const SoNodekitCatalog ** getClassNodekitCatalogPtr(void);
116 
117  virtual SoNode * addToCopyDict(void) const;
118  virtual void copyContents(const SoFieldContainer * fromfc,
119  SbBool copyconnections);
120 
121  SoGroup * getContainerNode(const SbName & listname,
122  SbBool makeifneeded = TRUE);
123  virtual SoNode * getAnyPart(const SbName & partname, SbBool makeifneeded,
124  SbBool leafcheck = FALSE,
125  SbBool publiccheck = FALSE);
126  virtual SoNodeKitPath * createPathToAnyPart(const SbName & partname,
127  SbBool makeifneeded,
128  SbBool leafcheck = FALSE,
129  SbBool publiccheck = FALSE,
130  const SoPath * pathtoextend = NULL);
131  virtual SbBool setAnyPart(const SbName & partname, SoNode * from,
132  SbBool anypart = TRUE);
133  void createNodekitPartsList(void); // not part of Coin
134  void createFieldList(void); // replaces above method
135  virtual void createDefaultParts(void);
136  const SoNodekitParts * getNodekitPartsList(void) const; // not part of Coin
137  const SbList<SoSFNode*> & getCatalogInstances(void) const; // replaces above method
138 
139  void catalogError(void);
140  virtual SbBool setUpConnections(SbBool onoff, SbBool doitalways = FALSE);
141  virtual SbBool readInstance(SoInput * in, unsigned short flags);
142  virtual void setDefaultOnNonWritingFields(void);
143  void countMyFields(SoOutput * out);
144 
145  virtual SbBool setPart(const int partNum, SoNode * node);
146 
149 
150 private:
151  friend class SoInteractionKit;
152  static SbBool findPart(const SbString & partname, SoBaseKit *& kit,
153  int & partnum, SbBool & islist, int & listidx,
154  const SbBool makeifneeded, SoPath * path = NULL,
155  const SbBool recsearch = FALSE);
156  static void atexit_cleanupkit(void);
157 
158  SbBool makePart(const int partnum);
159  int getRightSiblingIndex(const int partnum);
160  int findNodeInThisKit(SoNode *node, const int parentnum = -1) const;
161 
162  static SoNodekitCatalog * classcatalog;
163  static const SoNodekitCatalog ** parentcatalogptr;
164  static SbBool searchchildren;
165 
166  class SoBaseKitP * pimpl;
167  friend class SoBaseKitP;
168 };
169 
170 #endif // !COIN_SOBASEKIT_H
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:45
virtual void copyContents(const SoFieldContainer *from, SbBool copyconnections)
Definition: SoNode.cpp:1434
The SoBaseKit class is the toplevel superclass for nodekits.
Definition: SoBaseKit.h:66
The SoRayPickAction class does ray intersection with scene graphs.
Definition: SoRayPickAction.h:50
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoNode.cpp:894
The SoOutput class is an abstraction of an output stream.
Definition: SoOutput.h:51
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph...
Definition: SoGetMatrixAction.h:46
#define SO_NODE_HEADER(classname)
SoChildList * children
Definition: SoBaseKit.h:147
The SoFieldContainer class is a base class for all classes that contain fields.
Definition: SoFieldContainer.h:43
virtual void addWriteReference(SoOutput *out, SbBool isfromfield=FALSE)
Definition: SoFieldContainer.cpp:690
The SoSearchAction class provides methods for searching through scene graphs.
Definition: SoSearchAction.h:44
The SbList class is a template container class for lists.
Definition: SoType.h:55
virtual void search(SoSearchAction *action)
Definition: SoNode.cpp:1172
SbBool connectionsSetUp
Definition: SoBaseKit.h:148
The SoNodeKitPath class is a path that contains only nodekit nodes.
Definition: SoNodeKitPath.h:42
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:56
The SoInteractionKit class is a base class for draggers.
Definition: SoInteractionKit.h:50
virtual void rayPick(SoRayPickAction *action)
Definition: SoNode.cpp:1139
The SoChildList class is a container for node children.
Definition: SoChildList.h:42
The SoPath class is a container class for traversal path descriptions.
Definition: SoPath.h:52
The SoNodekitCatalog class is a container for nodekit layouts.
Definition: SoNodekitCatalog.h:45
virtual SbBool readInstance(SoInput *in, unsigned short flags)
Definition: SoNode.cpp:1490
virtual void getMatrix(SoGetMatrixAction *action)
Definition: SoNode.cpp:1053
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:77
The SoGroup class is a node which managed other node instances.
Definition: SoGroup.h:40
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:809
The SoHandleEventAction class distributes user events to the scene.
Definition: SoHandleEventAction.h:46
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:44
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:45
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:80
The SoWriteAction class writes a scene graph to file.
Definition: SoWriteAction.h:42
The SoInput class is an abstraction of file import functionality.
Definition: SoInput.h:61
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoNode.cpp:865
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:954
The SbString class is a string class with convenience functions for string operations.
Definition: SbString.h:52
virtual void write(SoWriteAction *action)
Definition: SoNode.cpp:1241
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1026
virtual SoNode * addToCopyDict(void) const
Definition: SoNode.cpp:1386
virtual void handleEvent(SoHandleEventAction *action)
Definition: SoNode.cpp:1083
The SbName class stores strings by reference.
Definition: SbName.h:40
virtual SoChildList * getChildren(void) const
Definition: SoNode.cpp:1317
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50