1 #ifndef COIN_SOBASEKIT_H 2 #define COIN_SOBASEKIT_H 36 #include <Inventor/nodekits/SoSubKit.h> 37 #include <Inventor/nodes/SoNode.h> 40 #else // !COIN_INTERNAL 42 #include <Inventor/SoNodeKitPath.h> 43 #include <Inventor/misc/SoChildList.h> 44 #endif // !COIN_INTERNAL 53 #define SO_GET_PART(_kit_, _name_, _classname_) \ 54 ((_classname_ *)_kit_->getPart(_name_, TRUE)) 56 #define SO_CHECK_PART(_kit_, _name_, _classname_) \ 57 (static_cast<_classname_ *>(_kit_->getPart(_name_, FALSE))) 59 #define SO_GET_ANY_PART(_kit_, _name_, _classname_) \ 60 (static_cast<_classname_ *>(_kit_->getAnyPart(_name_, TRUE, FALSE, FALSE))) 62 #define SO_CHECK_ANY_PART(_kit_, _name_, _classname_) \ 63 (static_cast<_classname_ *>(_kit_->getAnyPart(_name_, FALSE, FALSE, FALSE))) 71 SO_KIT_CATALOG_ENTRY_HEADER(callbackList);
74 static void initClass(
void);
80 virtual SoNode * getPart(
const SbName & partname, SbBool makeifneeded);
84 const SoPath * pathtoextend = NULL);
85 virtual SbBool setPart(
const SbName & partname,
SoNode * from);
86 SbBool
set(
const char * namevaluepairliststring);
87 SbBool
set(
const char * partnamestring,
const char * parameterstring);
102 void printDiagram(
void);
103 void printSubDiagram(
const SbName & rootname,
int level);
104 void printTable(
void);
107 SbBool forceChildDrivenWriteRefs(
SoOutput * out);
109 static SbBool isSearchingChildren(
void);
110 static void setSearchingChildren(
const SbBool newval);
119 SbBool copyconnections);
122 SbBool makeifneeded = TRUE);
123 virtual SoNode * getAnyPart(
const SbName & partname, SbBool makeifneeded,
124 SbBool leafcheck = FALSE,
125 SbBool publiccheck = FALSE);
128 SbBool leafcheck = FALSE,
129 SbBool publiccheck = FALSE,
130 const SoPath * pathtoextend = NULL);
131 virtual SbBool setAnyPart(
const SbName & partname,
SoNode * from,
132 SbBool anypart = TRUE);
133 void createNodekitPartsList(
void);
134 void createFieldList(
void);
135 virtual void createDefaultParts(
void);
136 const SoNodekitParts * getNodekitPartsList(
void)
const;
139 void catalogError(
void);
140 virtual SbBool setUpConnections(SbBool onoff, SbBool doitalways = FALSE);
142 virtual void setDefaultOnNonWritingFields(
void);
145 virtual SbBool setPart(
const int partNum,
SoNode * node);
153 int & partnum, SbBool & islist,
int & listidx,
154 const SbBool makeifneeded,
SoPath * path = NULL,
155 const SbBool recsearch = FALSE);
156 static void atexit_cleanupkit(
void);
158 SbBool makePart(
const int partnum);
159 int getRightSiblingIndex(
const int partnum);
160 int findNodeInThisKit(
SoNode *node,
const int parentnum = -1)
const;
164 static SbBool searchchildren;
166 class SoBaseKitP * pimpl;
167 friend class SoBaseKitP;
170 #endif // !COIN_SOBASEKIT_H The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:45
virtual void copyContents(const SoFieldContainer *from, SbBool copyconnections)
Definition: SoNode.cpp:1434
The SoBaseKit class is the toplevel superclass for nodekits.
Definition: SoBaseKit.h:66
The SoRayPickAction class does ray intersection with scene graphs.
Definition: SoRayPickAction.h:50
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoNode.cpp:894
The SoOutput class is an abstraction of an output stream.
Definition: SoOutput.h:51
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph...
Definition: SoGetMatrixAction.h:46
#define SO_NODE_HEADER(classname)
SoChildList * children
Definition: SoBaseKit.h:147
The SoFieldContainer class is a base class for all classes that contain fields.
Definition: SoFieldContainer.h:43
virtual void addWriteReference(SoOutput *out, SbBool isfromfield=FALSE)
Definition: SoFieldContainer.cpp:690
The SoSearchAction class provides methods for searching through scene graphs.
Definition: SoSearchAction.h:44
The SbList class is a template container class for lists.
Definition: SoType.h:55
virtual void search(SoSearchAction *action)
Definition: SoNode.cpp:1172
SbBool connectionsSetUp
Definition: SoBaseKit.h:148
The SoNodeKitPath class is a path that contains only nodekit nodes.
Definition: SoNodeKitPath.h:42
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:56
The SoInteractionKit class is a base class for draggers.
Definition: SoInteractionKit.h:50
virtual void rayPick(SoRayPickAction *action)
Definition: SoNode.cpp:1139
The SoChildList class is a container for node children.
Definition: SoChildList.h:42
The SoPath class is a container class for traversal path descriptions.
Definition: SoPath.h:52
The SoNodekitCatalog class is a container for nodekit layouts.
Definition: SoNodekitCatalog.h:45
virtual SbBool readInstance(SoInput *in, unsigned short flags)
Definition: SoNode.cpp:1490
virtual void getMatrix(SoGetMatrixAction *action)
Definition: SoNode.cpp:1053
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:77
The SoGroup class is a node which managed other node instances.
Definition: SoGroup.h:40
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:809
The SoHandleEventAction class distributes user events to the scene.
Definition: SoHandleEventAction.h:46
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:44
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:45
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:80
The SoWriteAction class writes a scene graph to file.
Definition: SoWriteAction.h:42
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoNode.cpp:865
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:954
The SbString class is a string class with convenience functions for string operations.
Definition: SbString.h:52
virtual void write(SoWriteAction *action)
Definition: SoNode.cpp:1241
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1026
virtual SoNode * addToCopyDict(void) const
Definition: SoNode.cpp:1386
virtual void handleEvent(SoHandleEventAction *action)
Definition: SoNode.cpp:1083
The SbName class stores strings by reference.
Definition: SbName.h:40
virtual SoChildList * getChildren(void) const
Definition: SoNode.cpp:1317
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50