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SoByteStream.h
1 #ifndef COIN_SOBYTESTREAM_H
2 #define COIN_SOBYTESTREAM_H
3 
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35 
36 #include <Inventor/system/inttypes.h>
37 #include <Inventor/SbBasic.h>
38 
39 class SoNode;
40 class SoPath;
41 class SoPathList;
42 
43 
44 class COIN_DLL_API SoByteStream {
45 
46 public:
47  SoByteStream(void);
48  ~SoByteStream();
49 
50  void convert(SoNode * node, SbBool binary = TRUE);
51  void convert(SoPath * path, SbBool binary = TRUE);
52  void convert(SoPathList * pl, SbBool binary = TRUE);
53 
54  void * getData(void);
55  uint32_t getNumBytes(void);
56 
57  static SoPathList * unconvert(SoByteStream * stream);
58  static SoPathList * unconvert(void * data, uint32_t bytesinstream);
59 
60  void copy(void * d, size_t len);
61  SbBool isRawData(void) const;
62 
63 private:
64  // Placeholder for any data for the instance. Just added for the
65  // sake of making it possible to implement this class after release
66  // without breaking ABI compatibility.
67  void * pimpl;
68 };
69 
70 #endif // !COIN_SOBYTESTREAM_H
The SoPathList class is a container for pointers to SoPath objects.
Definition: SoPathList.h:40
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:56
The SoPath class is a container class for traversal path descriptions.
Definition: SoPath.h:52
Definition: SoByteStream.h:44