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SoColorIndex.h
1 #ifndef COIN_SOCOLORINDEX_H
2 #define COIN_SOCOLORINDEX_H
3 
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35 
36 #include <Inventor/nodes/SoSubNode.h>
37 #include <Inventor/fields/SoMFInt32.h>
38 
39 class COIN_DLL_API SoColorIndex : public SoNode {
40  typedef SoNode inherited;
41 
43 
44 public:
45  static void initClass(void);
46  SoColorIndex(void);
47 
49 
50  virtual void GLRender(SoGLRenderAction * action);
51 
52 protected:
53  virtual ~SoColorIndex();
54 };
55 
56 #endif // !COIN_SOCOLORINDEX_H
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:45
#define SO_NODE_HEADER(classname)
The SoColorIndex class is used to specify color indices for subsequent shapes.
Definition: SoColorIndex.h:39
The SoMFInt32 class is a container for 32-bit integer values.
Definition: SoMFInt32.h:39
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:56
SoMFInt32 index
Definition: SoColorIndex.h:48
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:954
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50