1 #ifndef COIN_SODIRECTIONALLIGHT_H 2 #define COIN_SODIRECTIONALLIGHT_H 36 #include <Inventor/nodes/SoSubNode.h> 37 #include <Inventor/nodes/SoLight.h> 38 #include <Inventor/fields/SoSFVec3f.h> 46 static void initClass(
void);
57 #endif // !COIN_SODIRECTIONALLIGHT_H The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:45
#define SO_NODE_HEADER(classname)
The SoSFVec3f class is a container for an SbVec3f vector.
Definition: SoSFVec3f.h:40
SoSFVec3f direction
Definition: SoDirectionalLight.h:49
The SoLight class is the base class for light emitting nodes.
Definition: SoLight.h:41
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:954
The SoDirectionalLight class is a node type for specifying directional light sources.
Definition: SoDirectionalLight.h:40
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50