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SoEventManager.h
1 #ifndef COIN_SOEVENTMANAGER_H
2 #define COIN_SOEVENTMANAGER_H
3 
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35 
36 #include <Inventor/SbBasic.h>
37 #include <Inventor/tools/SbPimplPtr.h>
38 
39 class SoCamera;
40 class SbVec2s;
41 class SoEvent;
42 class SoNode;
43 class SbViewportRegion;
46 
47 class COIN_DLL_API SoEventManager {
48 public:
49  SoEventManager(void);
50  virtual ~SoEventManager();
51 
55  MIXED_NAVIGATION
56  };
57 
58  virtual void setSceneGraph(SoNode * const sceneroot);
59  virtual SoNode * getSceneGraph(void) const;
60 
61  virtual void setCamera(SoCamera * camera);
62  virtual SoCamera * getCamera(void) const;
63 
64  virtual SbBool processEvent(const SoEvent * const event);
65 
66  virtual void setNavigationState(NavigationState state);
67  virtual NavigationState getNavigationState(void) const;
68 
69  int getNumSoScXMLStateMachines(void) const;
70  SoScXMLStateMachine * getSoScXMLStateMachine(int idx) const;
71  void addSoScXMLStateMachine(SoScXMLStateMachine * sm);
72  void removeSoScXMLStateMachine(SoScXMLStateMachine * sm);
73 
74  virtual void setSize(const SbVec2s & newsize);
75  virtual void setOrigin(const SbVec2s & newOrigin);
76  virtual void setViewportRegion(const SbViewportRegion & newregion);
77  const SbViewportRegion & getViewportRegion(void) const;
78 
79  virtual void setHandleEventAction(SoHandleEventAction * hea);
80  virtual SoHandleEventAction * getHandleEventAction(void) const;
81 
82 protected:
83  virtual SbBool actuallyProcessEvent(const SoEvent * const event);
84 
85 private:
86  class PImpl;
87  SbPimplPtr<PImpl> pimpl;
88 
89  SoEventManager(const SoEventManager & rhs); // N/A
90  SoEventManager & operator = (const SoEventManager & rhs); // N/A
91 
92 }; // SoEventManager
93 
94 #endif // !COIN_SOEVENTMANAGER_H
The SoCamera class is the abstract base class for camera definition nodes.
Definition: SoCamera.h:64
Definition: SoEventManager.h:54
Integration level for using Coin events with SCXML-based state machines.
Definition: SoScXMLStateMachine.h:43
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:56
Definition: SoEventManager.h:53
The SoEventManager class provides event handling for a Coin3D viewer.
Definition: SoEventManager.h:47
NavigationState
Definition: SoEventManager.h:52
The SoHandleEventAction class distributes user events to the scene.
Definition: SoHandleEventAction.h:46
The SoEvent class is the base class for all Coin events.
Definition: SoEvent.h:45
The SbViewportRegion class is a viewport within a full window.
Definition: SbViewportRegion.h:40
The SbVec2s class is a 2 dimensional vector with short integer coordinates.
Definition: SbVec2s.h:51