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SoFullPath.h
1 #ifndef COIN_SOFULLPATH_H
2 #define COIN_SOFULLPATH_H
3 
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35 
36 #include <Inventor/SoPath.h>
37 
38 class COIN_DLL_API SoFullPath : public SoPath {
39  typedef SoPath inherited;
40  friend class SoTempPath;
41 
42 private:
43  SoFullPath(const int approxLength);
44  virtual ~SoFullPath(void);
45 
46 public:
47  void pop(void);
48  SoNode * getTail(void) const;
49  SoNode * getNodeFromTail(const int index) const;
50  int getIndexFromTail(const int index) const;
51  int getLength(void) const;
52 };
53 
54 // inline methods
55 
56 inline void
58 {
59  this->truncate(this->nodes.getLength() - 1);
60 }
61 
62 #endif // !COIN_SOFULLPATH_H
SoNode * getNodeFromTail(const int index) const
Definition: SoPath.cpp:451
int getIndexFromTail(const int index) const
Definition: SoPath.cpp:487
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:56
The SoFullPath class allows examination of hidden children in paths.
Definition: SoFullPath.h:38
void pop(void)
Definition: SoFullPath.h:57
The SoPath class is a container class for traversal path descriptions.
Definition: SoPath.h:52
SoNode * getTail(void) const
Definition: SoPath.cpp:405
The SoTempPath class is used to store temporary paths.
Definition: SoTempPath.h:38
int getLength(void) const
Definition: SoPath.cpp:508
void pop(void)
Definition: SoPath.h:143
void truncate(const int length)
Definition: SoPath.cpp:528