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SoGLVertexAttributeElement.h
1 #ifndef COIN_SOGLVERTEXATTRIBUTEELEMENT_H
2 #define COIN_SOGLVERTEXATTRIBUTEELEMENT_H
3 
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35 
37 #include <Inventor/SbBasic.h>
38 
39 class SoGLRenderAction;
40 class SoVertexAttributeData;
41 
44  SO_ELEMENT_HEADER(SoGLVertexAttributeElement);
45 
46 public:
47  static void initClass(void);
48  virtual void init(SoState * state);
49 
50  void enableVBO(SoGLRenderAction * action) const;
51  void disableVBO(SoGLRenderAction * action) const;
52  void send(const int index) const;
53  static const SoGLVertexAttributeElement * getInstance(SoState * const state);
54 
55 protected:
56  virtual ~SoGLVertexAttributeElement();
57  virtual void addElt(SoVertexAttributeData * attribdata);
58 };
59 
60 #endif // COIN_SOGLVERTEXATTRIBUTEELEMENT_H
Definition: SoVertexAttributeElement.h:45
SoElement is the abstract base class for all elements.
Definition: SoElement.h:43
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:44
Definition: SoGLVertexAttributeElement.h:42
virtual void init(SoState *state)
Definition: SoVertexAttributeElement.cpp:62
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50