1 #ifndef COIN_SOGETMATRIXACTION_H 2 #define COIN_SOGETMATRIXACTION_H 36 #include <Inventor/actions/SoAction.h> 37 #include <Inventor/actions/SoSubAction.h> 38 #include <Inventor/tools/SbLazyPimplPtr.h> 39 #include <Inventor/SbViewportRegion.h> 40 #include <Inventor/SbRotation.h> 41 #include <Inventor/SbMatrix.h> 42 #include <Inventor/SbVec3f.h> 44 class SoGetMatrixActionP;
81 #endif // !COIN_SOGETMATRIXACTION_H static void initClass(void)
Definition: SoAction.cpp:370
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph...
Definition: SoGetMatrixAction.h:46
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:56
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:77
The SbMatrix class is a 4x4 dimensional representation of a matrix.
Definition: SbMatrix.h:47
virtual void beginTraversal(SoNode *node)
Definition: SoAction.cpp:1270
The SbViewportRegion class is a viewport within a full window.
Definition: SbViewportRegion.h:40