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SoMFNode.h
1 #ifndef COIN_SOMFNODE_H
2 #define COIN_SOMFNODE_H
3 
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35 
36 #include <Inventor/fields/SoMField.h>
37 #include <Inventor/fields/SoSubField.h>
38 
39 class SoNode;
40 
41 class COIN_DLL_API SoMFNode : public SoMField {
42  typedef SoMField inherited;
43 
44  SO_MFIELD_HEADER(SoMFNode, SoNode *, SoNode *);
45 
46 public:
47  static void initClass(void);
48 
49  virtual void fixCopy(SbBool copyconnections);
50  virtual SbBool referencesCopy(void) const;
51 
52  void addNode(SoNode * node);
53  void insertNode(SoNode * node, int idx);
54  SoNode * getNode(int idx) const;
55  int findNode(const SoNode * node) const;
56  int getNumNodes(void) const;
57  void removeNode(int index);
58  void removeNode(SoNode * node);
59  void removeAllNodes(void);
60  void replaceNode(int idx, SoNode * newnode);
61  void replaceNode(SoNode * oldnode, SoNode * newnode);
62 
63  virtual void deleteValues(int start, int num = -1);
64  virtual void insertSpace(int start, int num);
65 
66 private:
67  virtual void countWriteRefs(SoOutput * out) const;
68 };
69 
70 #endif // !COIN_SOMFNODE_H
The SoOutput class is an abstraction of an output stream.
Definition: SoOutput.h:51
virtual void insertSpace(int start, int num)
Definition: SoMField.cpp:752
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:56
The SoMField class is the base class for fields which can contain multiple values.
Definition: SoMField.h:41
The SoMFNode class is a container for nodes.
Definition: SoMFNode.h:41
virtual void fixCopy(SbBool copyconnections)
Definition: SoField.cpp:1744
virtual void deleteValues(int start, int num=-1)
Definition: SoMField.cpp:676
virtual SbBool referencesCopy(void) const
Definition: SoField.cpp:1759
virtual void countWriteRefs(SoOutput *out) const
Definition: SoField.cpp:2096