Coin Logo Coin3D is Free Software,
published under the BSD 3-clause license.
https://bitbucket.org/Coin3D/
http://www.kongsberg.com/kogt/
SoNormalGenerator.h
1 #ifndef COIN_SONORMALGENERATOR_H
2 #define COIN_SONORMALGENERATOR_H
3 
4 /**************************************************************************\
5  * Copyright (c) Kongsberg Oil & Gas Technologies AS
6  * All rights reserved.
7  *
8  * Redistribution and use in source and binary forms, with or without
9  * modification, are permitted provided that the following conditions are
10  * met:
11  *
12  * Redistributions of source code must retain the above copyright notice,
13  * this list of conditions and the following disclaimer.
14  *
15  * Redistributions in binary form must reproduce the above copyright
16  * notice, this list of conditions and the following disclaimer in the
17  * documentation and/or other materials provided with the distribution.
18  *
19  * Neither the name of the copyright holder nor the names of its
20  * contributors may be used to endorse or promote products derived from
21  * this software without specific prior written permission.
22  *
23  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
24  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
25  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
26  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
27  * HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
28  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
29  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
30  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
31  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
32  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
33  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
34 \**************************************************************************/
35 
36 #include <Inventor/SbVec3f.h>
37 #include <Inventor/SbBSPTree.h>
38 #include <Inventor/lists/SbList.h>
39 #include <Inventor/system/inttypes.h>
40 
41 class COIN_DLL_API SoNormalGenerator {
42 public:
43  SoNormalGenerator(const SbBool ccw, const int approxVertices = 64);
45 
46  void reset(const SbBool ccw);
47 
48  void beginPolygon();
49  void polygonVertex(const SbVec3f &v);
50  void endPolygon();
51 
52  void triangle(const SbVec3f &v0,
53  const SbVec3f &v1,
54  const SbVec3f &v2);
55  void quad(const SbVec3f &v0,
56  const SbVec3f &v1,
57  const SbVec3f &v2,
58  const SbVec3f &v3);
59 
60  void generate(const float creaseAngle,
61  const int32_t * striplens = NULL,
62  const int numstrips = 0);
63 
64  void generatePerStrip(const int32_t * striplens,
65  const int numstrips);
66  void generatePerFace(void);
67  void generateOverall(void);
68 
69  // call these only after generate
70  int getNumNormals() const;
71  void setNumNormals(const int num);
72  const SbVec3f *getNormals() const;
73  const SbVec3f & getNormal(const int32_t i) const;
74  void setNormal(const int32_t index, const SbVec3f &normal);
75 
76 private:
77  SbBSPTree bsp;
78  SbList <int> vertexList;
79  SbList <int> vertexFace;
80  SbList <SbVec3f> faceNormals;
81  SbList <SbVec3f> vertexNormals;
82 
83  SbBool ccw;
84  SbBool perVertex;
85  int currFaceStart;
86 
87  SbVec3f calcFaceNormal();
88 };
89 
90 #endif // !COIN_SONORMALGENERATOR_H
The SbBSPTree class provides a binary space partitioning container.
Definition: SbBSPTree.h:54
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:51
The SoNormalGenerator class is used to generate normals.
Definition: SoNormalGenerator.h:41