Coin Logo Coin3D is Free Software,
published under the BSD 3-clause license.
https://bitbucket.org/Coin3D/
http://www.kongsberg.com/kogt/
SoOverrideElement.h
1 #ifndef COIN_SOOVERRIDEELEMENT_H
2 #define COIN_SOOVERRIDEELEMENT_H
3 
4 /**************************************************************************\
5  * Copyright (c) Kongsberg Oil & Gas Technologies AS
6  * All rights reserved.
7  *
8  * Redistribution and use in source and binary forms, with or without
9  * modification, are permitted provided that the following conditions are
10  * met:
11  *
12  * Redistributions of source code must retain the above copyright notice,
13  * this list of conditions and the following disclaimer.
14  *
15  * Redistributions in binary form must reproduce the above copyright
16  * notice, this list of conditions and the following disclaimer in the
17  * documentation and/or other materials provided with the distribution.
18  *
19  * Neither the name of the copyright holder nor the names of its
20  * contributors may be used to endorse or promote products derived from
21  * this software without specific prior written permission.
22  *
23  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
24  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
25  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
26  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
27  * HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
28  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
29  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
30  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
31  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
32  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
33  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
34 \**************************************************************************/
35 
36 #include <Inventor/elements/SoSubElement.h>
37 #include <Inventor/system/inttypes.h>
38 
39 class SoType; // lame doxygen "fix"
40 
41 class COIN_DLL_API SoOverrideElement : public SoElement {
42  typedef SoElement inherited;
43 
44  SO_ELEMENT_HEADER(SoOverrideElement);
45 public:
46  static void initClass(void);
47 protected:
48  virtual ~SoOverrideElement();
49 
50 public:
51  enum FlagBits {
52  AMBIENT_COLOR = 0x00000001,
53  COLOR_INDEX = 0x00000002,
54  COMPLEXITY = 0x00000004,
55  COMPLEXITY_TYPE = 0x00000008,
56  CREASE_ANGLE = 0x00000010,
57  DIFFUSE_COLOR = 0x00000020,
58  DRAW_STYLE = 0x00000040,
59  EMISSIVE_COLOR = 0x00000080,
60  FONT_NAME = 0x00000100,
61  FONT_SIZE = 0x00000200,
62  LIGHT_MODEL = 0x00000400,
63  LINE_PATTERN = 0x00000800,
64  LINE_WIDTH = 0x00001000,
65  MATERIAL_BINDING = 0x00002000,
66  POINT_SIZE = 0x00004000,
67  PICK_STYLE = 0x00008000,
68  SHAPE_HINTS = 0x00010000,
69  SHININESS = 0x00020000,
70  SPECULAR_COLOR = 0x00040000,
71  POLYGON_OFFSET = 0x00080000,
72  TRANSPARENCY = 0x00100000,
73  TRANSPARENCY_TYPE = 0x00200000,
74  NORMAL_VECTOR = 0x00400000,
75  NORMAL_BINDING = 0x00800000
76  };
77 
78  virtual void init(SoState * state);
79 
80  virtual void push(SoState * state);
81 
82  virtual SbBool matches(const SoElement * element) const;
83  virtual SoElement * copyMatchInfo(void) const;
84 
85  static uint32_t getFlags(SoState * const state) {
86  return (static_cast<const SoOverrideElement*>(getConstElement(state, classStackIndex)))->flags;
87  }
88 
89  static SbBool getAmbientColorOverride(SoState * const state);
90  static SbBool getColorIndexOverride(SoState * const state);
91  static SbBool getComplexityOverride(SoState * const state);
92  static SbBool getComplexityTypeOverride(SoState * const state);
93  static SbBool getCreaseAngleOverride(SoState * const state);
94  static SbBool getDiffuseColorOverride(SoState * const state);
95  static SbBool getDrawStyleOverride(SoState * const state);
96  static SbBool getEmissiveColorOverride(SoState * const state);
97  static SbBool getFontNameOverride(SoState * const state);
98  static SbBool getFontSizeOverride(SoState * const state);
99  static SbBool getLightModelOverride(SoState * const state);
100  static SbBool getLinePatternOverride(SoState * const state);
101  static SbBool getLineWidthOverride(SoState * const state);
102  static SbBool getMaterialBindingOverride(SoState * const state);
103  static SbBool getPickStyleOverride(SoState * const state);
104  static SbBool getPointSizeOverride(SoState * const state);
105  static SbBool getPolygonOffsetOverride(SoState * const state);
106  static SbBool getShapeHintsOverride(SoState * const state);
107  static SbBool getShininessOverride(SoState * const state);
108  static SbBool getSpecularColorOverride(SoState * const state);
109  static SbBool getTransparencyOverride(SoState * const state);
110  static SbBool getTransparencyTypeOverride(SoState * const state);
111  static SbBool getNormalVectorOverride(SoState * const state);
112  static SbBool getNormalBindingOverride(SoState * const state);
113 
114  static void setAmbientColorOverride(SoState * const state,
115  SoNode * const node,
116  const SbBool override);
117  static void setColorIndexOverride(SoState * const state,
118  SoNode * const node,
119  const SbBool override);
120  static void setComplexityOverride(SoState * const state,
121  SoNode * const node,
122  const SbBool override);
123  static void setComplexityTypeOverride(SoState * const state,
124  SoNode * const node,
125  const SbBool override);
126  static void setCreaseAngleOverride(SoState * const state,
127  SoNode * const node,
128  const SbBool override);
129  static void setDiffuseColorOverride(SoState * const state,
130  SoNode * const node,
131  const SbBool override);
132  static void setDrawStyleOverride(SoState * const state,
133  SoNode * const node,
134  const SbBool override);
135  static void setEmissiveColorOverride(SoState * const state,
136  SoNode * const node,
137  const SbBool override);
138  static void setFontNameOverride(SoState * const state,
139  SoNode * const node,
140  const SbBool override);
141  static void setFontSizeOverride(SoState * const state,
142  SoNode * const node,
143  const SbBool override);
144  static void setLightModelOverride(SoState * const state,
145  SoNode * const node,
146  const SbBool override);
147  static void setLinePatternOverride(SoState * const state,
148  SoNode * const node,
149  const SbBool override);
150  static void setLineWidthOverride(SoState * const state,
151  SoNode * const node,
152  const SbBool override);
153  static void setMaterialBindingOverride(SoState * const state,
154  SoNode * const node,
155  const SbBool override);
156  static void setPickStyleOverride(SoState * const state,
157  SoNode * const node,
158  const SbBool override);
159  static void setPointSizeOverride(SoState * const state,
160  SoNode * const node,
161  const SbBool override);
162  static void setPolygonOffsetOverride(SoState * const state,
163  SoNode * const node,
164  const SbBool override);
165  static void setShapeHintsOverride(SoState * const state,
166  SoNode * const node,
167  const SbBool override);
168  static void setShininessOverride(SoState * const state,
169  SoNode * const node,
170  const SbBool override);
171  static void setSpecularColorOverride(SoState * const state,
172  SoNode * const node,
173  const SbBool override);
174  static void setTransparencyOverride(SoState * const state,
175  SoNode * const node,
176  const SbBool override);
177  static void setTransparencyTypeOverride(SoState * const state,
178  SoNode * const node,
179  const SbBool override);
180  static void setNormalVectorOverride(SoState * const state,
181  SoNode * const node,
182  const SbBool override);
183  static void setNormalBindingOverride(SoState * const state,
184  SoNode * const node,
185  const SbBool override);
186 
187  virtual void print(FILE * file) const;
188 
189 private:
190 
191  uint32_t flags;
192 };
193 
194 #endif // !COIN_SOOVERRIDEELEMENT_H
FlagBits
Definition: SoOverrideElement.h:51
static const SoElement * getConstElement(SoState *const state, const int stackIndex)
Definition: SoElement.h:123
static void initClass(void)
Definition: SoElement.cpp:506
virtual SbBool matches(const SoElement *element) const =0
Definition: SoElement.cpp:608
virtual void push(SoState *state)
Definition: SoElement.cpp:569
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:56
SoElement is the abstract base class for all elements.
Definition: SoElement.h:43
The SoOverrideElement maintains a list of overridable elements and a list over which elements should ...
Definition: SoOverrideElement.h:41
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:44
virtual void init(SoState *state)
Definition: SoElement.cpp:552
virtual SoElement * copyMatchInfo(void) const =0
virtual void print(FILE *file=stdout) const
Definition: SoElement.cpp:594
The SoType class is the basis for the run-time type system in Coin.
Definition: SoType.h:59