1 #ifndef COIN_SOPERSPECTIVECAMERA_H 2 #define COIN_SOPERSPECTIVECAMERA_H 36 #include <Inventor/nodes/SoSubNode.h> 37 #include <Inventor/nodes/SoCamera.h> 45 static void initClass(
void);
59 #endif // !COIN_SOPERSPECTIVECAMERA_H The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:45
#define SO_NODE_HEADER(classname)
The SoCamera class is the abstract base class for camera definition nodes.
Definition: SoCamera.h:64
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.
Definition: SbBox3f.h:46
virtual void scaleHeight(float scalefactor)=0
virtual void viewBoundingBox(const SbBox3f &box, float aspect, float slack)=0
SbViewVolume getViewVolume(const SbViewportRegion &vp, SbViewportRegion &resultvp, const SbMatrix &mm=SbMatrix::identity()) const
Definition: SoCamera.cpp:430
SoSFFloat heightAngle
Definition: SoPerspectiveCamera.h:48
The SbViewVolume class is a viewing volume in 3D space.
Definition: SbViewVolume.h:50
The SoSFFloat class is a container for a floating point value.
Definition: SoSFFloat.h:39
The SoPerspectiveCamera class defines a camera node with perspective rendering.
Definition: SoPerspectiveCamera.h:39