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SoReplacedElement.h
1 #ifndef COIN_SOREPLACEDELEMENT_H
2 #define COIN_SOREPLACEDELEMENT_H
3 
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35 
36 #include <Inventor/elements/SoSubElement.h>
37 #include <Inventor/system/inttypes.h>
38 
39 class COIN_DLL_API SoReplacedElement : public SoElement {
40  typedef SoElement inherited;
41 
42  SO_ELEMENT_ABSTRACT_HEADER(SoReplacedElement);
43 public:
44  static void initClass(void);
45 protected:
46  virtual ~SoReplacedElement();
47 
48 public:
49  virtual void init(SoState * state);
50  virtual SbBool matches(const SoElement * element) const;
51 
52  virtual SoElement * copyMatchInfo() const;
53 
54  SbUniqueId getNodeId() const;
55 
56  virtual void print(FILE * file) const;
57 
58 protected:
59  static SoElement * getElement(SoState * const state,
60  const int stackIndex, SoNode * const node);
61 
62  SbUniqueId nodeId;
63 };
64 
65 #endif // !COIN_SOREPLACEDELEMENT_H
static void initClass(void)
Definition: SoElement.cpp:506
virtual SbBool matches(const SoElement *element) const =0
Definition: SoElement.cpp:608
static SoElement * getElement(SoState *const state, const int stackIndex)
Definition: SoElement.h:110
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:56
SoElement is the abstract base class for all elements.
Definition: SoElement.h:43
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:44
The SoReplacedElement class is an abstract element superclass.
Definition: SoReplacedElement.h:39
virtual void init(SoState *state)
Definition: SoElement.cpp:552
virtual SoElement * copyMatchInfo(void) const =0
virtual void print(FILE *file=stdout) const
Definition: SoElement.cpp:594
SbUniqueId nodeId
Definition: SoReplacedElement.h:62