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SoResetMatrixElement.h
1 #ifndef COIN_SORESETMATRIXELEMENT_H
2 #define COIN_SORESETMATRIXELEMENT_H
3 
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35 
36 // private helper element to avoid caching problems with SoResetTransform
37 
38 #include <Inventor/elements/SoViewingMatrixElement.h>
39 
41  typedef SoElement inherited;
42 
43  SO_ELEMENT_HEADER(SoResetMatrixElement);
44 
45 public:
46  static void initClass(void);
47 protected:
48  virtual ~SoResetMatrixElement();
49 
50 public:
51  virtual void init(SoState * state);
52  static void set(SoState * const state, const SbMatrix & m);
53  static const SbMatrix & get(SoState * state);
54 
55 protected:
56  virtual void setElt(const SbMatrix & matrix);
57  virtual SbBool matches(const SoElement * element) const;
58  virtual SoElement * copyMatchInfo(void) const;
59 
60 private:
61  SbMatrix matrix;
62 };
63 
64 #endif // COIN_SORESETMATRIXELEMENT_H
virtual ~SoResetMatrixElement()
Definition: SoResetMatrixElement.cpp:48
virtual void init(SoState *state)
Definition: SoResetMatrixElement.cpp:54
SoElement is the abstract base class for all elements.
Definition: SoElement.h:43
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:44
virtual SbBool matches(const SoElement *element) const
Definition: SoResetMatrixElement.cpp:82
The SbMatrix class is a 4x4 dimensional representation of a matrix.
Definition: SbMatrix.h:47
virtual SoElement * copyMatchInfo(void) const
Definition: SoResetMatrixElement.cpp:89
Definition: SoResetMatrixElement.h:40