1 #ifndef COIN_SOSHADOWCULLING_H 2 #define COIN_SOSHADOWCULLING_H 36 #include <Inventor/nodes/SoSubNode.h> 37 #include <Inventor/fields/SoSFEnum.h> 38 #include <Inventor/annex/FXViz/elements/SoGLShadowCullingElement.h> 46 static void initClass(
void);
50 AS_IS_CULLING = SoGLShadowCullingElement::AS_IS_CULLING,
51 NO_CULLING = SoGLShadowCullingElement::NO_CULLING
62 #endif // !COIN_SOSHADOWCULLING_H SoSFEnum mode
Definition: SoShadowCulling.h:54
#define SO_NODE_HEADER(classname)
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:56
The SoSFEnum class is a container for an enum value.
Definition: SoSFEnum.h:40
The SoShadowCulling class is a node for setting the shadow style on nodes.
Definition: SoShadowCulling.h:40
Mode
Definition: SoShadowCulling.h:49
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:954
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50