1 #ifndef COIN_SOSHADOWSPOTLIGHT_H 2 #define COIN_SOSHADOWSPOTLIGHT_H 36 #include <Inventor/nodes/SoSubNode.h> 37 #include <Inventor/nodes/SoSpotLight.h> 38 #include <Inventor/fields/SoSFNode.h> 39 #include <Inventor/fields/SoSFFloat.h> 48 static void initClass(
void);
61 #endif // !COIN_SOSHADOWSPOTLIGHT_H #define SO_NODE_HEADER(classname)
virtual void GLRender(SoGLRenderAction *action)
Definition: SoSpotLight.cpp:149
The SoShadowSpotLight class is a node for setting up a spot light which casts shadows.
Definition: SoShadowSpotLight.h:42
The SoSpotLight class is a node type for light sources with a cone shaped lightvolume.
Definition: SoSpotLight.h:41
SoSFNode shadowMapScene
Definition: SoShadowSpotLight.h:53
The SoSFNode class is a container for a single node.
Definition: SoSFNode.h:47
SoSFFloat nearDistance
Definition: SoShadowSpotLight.h:54
SoSFFloat farDistance
Definition: SoShadowSpotLight.h:55
The SoSFFloat class is a container for a floating point value.
Definition: SoSFFloat.h:39
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50