1 #ifndef COIN_SOTOVRMLACTION_H 2 #define COIN_SOTOVRMLACTION_H 36 #include <Inventor/actions/SoAction.h> 37 #include <Inventor/actions/SoSubAction.h> 39 class SoToVRMLActionP;
54 virtual void apply(
const SoPathList & pathlist, SbBool obeysrules = FALSE);
56 SoNode * getVRMLSceneGraph(
void)
const;
58 void expandSoFile(SbBool flag);
59 SbBool areSoFileExpanded(
void)
const;
61 void setUrlName(
const SbString name);
64 void writeTexCoords(SbBool flag);
65 SbBool areTexCoordWritten(
void)
const;
67 void expandTexture2Node(SbBool flag);
68 SbBool areTexture2NodeExpanded(
void)
const;
70 void keepUnknownNodes(SbBool flag);
71 SbBool areUnknownNodeKept(
void)
const;
73 void convertInlineNodes(SbBool flag);
74 SbBool doConvertInlineNodes(
void)
const;
76 void conditionalConversion(SbBool flag);
77 SbBool doConditionalConversion(
void)
const;
79 void setVerbosity(SbBool flag);
80 SbBool isVerbose(
void)
const;
87 friend class SoToVRMLActionP;
94 #endif // !COIN_SOTOVRMLACTION_H static void initClass(void)
Definition: SoAction.cpp:370
The SoToVRMLAction class builds a new scene graph using only VRML 1.0 nodes.
Definition: SoToVRMLAction.h:41
The SoPathList class is a container for pointers to SoPath objects.
Definition: SoPathList.h:40
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:56
The SoPath class is a container class for traversal path descriptions.
Definition: SoPath.h:52
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:77
virtual void beginTraversal(SoNode *node)
Definition: SoAction.cpp:1270
virtual void apply(SoNode *root)
Definition: SoAction.cpp:463
The SbString class is a string class with convenience functions for string operations.
Definition: SbString.h:52