Coin Logo Coin3D is Free Software,
published under the BSD 3-clause license.
https://bitbucket.org/Coin3D/
http://www.kongsberg.com/kogt/
SoVRMLBackground.h
1 /**************************************************************************\
2  * Copyright (c) Kongsberg Oil & Gas Technologies AS
3  * All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions are
7  * met:
8  *
9  * Redistributions of source code must retain the above copyright notice,
10  * this list of conditions and the following disclaimer.
11  *
12  * Redistributions in binary form must reproduce the above copyright
13  * notice, this list of conditions and the following disclaimer in the
14  * documentation and/or other materials provided with the distribution.
15  *
16  * Neither the name of the copyright holder nor the names of its
17  * contributors may be used to endorse or promote products derived from
18  * this software without specific prior written permission.
19  *
20  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
21  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
22  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
23  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
24  * HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
25  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
26  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
27  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
28  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
29  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
30  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
31 \**************************************************************************/
32 
33 #ifndef COIN_SOVRMLBACKGROUND_H
34 #define COIN_SOVRMLBACKGROUND_H
35 
36 #include <Inventor/nodes/SoSubNode.h>
37 #include <Inventor/nodes/SoNode.h>
38 #include <Inventor/fields/SoMFColor.h>
39 #include <Inventor/fields/SoMFFloat.h>
40 #include <Inventor/fields/SoMFString.h>
41 #include <Inventor/fields/SoSFBool.h>
42 
43 class SoVRMLBackgroundP;
44 
45 class COIN_DLL_API SoVRMLBackground : public SoNode
46 {
47  typedef SoNode inherited;
49 
50 public:
51  static void initClass(void);
52  SoVRMLBackground(void);
53 
54  SoMFColor groundColor;
55  SoMFFloat groundAngle;
56  SoMFColor skyColor;
57  SoMFFloat skyAngle;
58  SoMFString backUrl;
59  SoMFString bottomUrl;
60  SoMFString frontUrl;
61  SoMFString leftUrl;
62  SoMFString rightUrl;
63  SoMFString topUrl;
64 
65  virtual void GLRender( SoGLRenderAction * action );
66 
67 protected:
68  virtual SbBool readInstance(SoInput * in, unsigned short flags);
69  virtual ~SoVRMLBackground();
70 
71  SoSFBool set_bind; // eventIn
72  SoSFBool isBound; // eventOut
73 
74 private:
75  SoVRMLBackgroundP * pimpl;
76 
77 };
78 
79 #endif // ! COIN_SOVRMLBACKGROUND_H
The SoMFFloat class is a container for floating point values.
Definition: SoMFFloat.h:39
The SoMFColor class is a container for SbColor values.
Definition: SoMFColor.h:40
#define SO_NODE_HEADER(classname)
The SoVRMLBackground class is used for specifying a viewer panorama.
Definition: SoVRMLBackground.h:45
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:56
The SoSFBool class is a container for an SbBool value.
Definition: SoSFBool.h:39
virtual SbBool readInstance(SoInput *in, unsigned short flags)
Definition: SoNode.cpp:1490
The SoMFString class is a container for SbString values.
Definition: SoMFString.h:40
The SoInput class is an abstraction of file import functionality.
Definition: SoInput.h:61
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:954
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50