33 #ifndef COIN_SOVRMLBACKGROUND_H 34 #define COIN_SOVRMLBACKGROUND_H 36 #include <Inventor/nodes/SoSubNode.h> 37 #include <Inventor/nodes/SoNode.h> 38 #include <Inventor/fields/SoMFColor.h> 39 #include <Inventor/fields/SoMFFloat.h> 40 #include <Inventor/fields/SoMFString.h> 41 #include <Inventor/fields/SoSFBool.h> 43 class SoVRMLBackgroundP;
51 static void initClass(
void);
75 SoVRMLBackgroundP * pimpl;
79 #endif // ! COIN_SOVRMLBACKGROUND_H The SoMFFloat class is a container for floating point values.
Definition: SoMFFloat.h:39
The SoMFColor class is a container for SbColor values.
Definition: SoMFColor.h:40
#define SO_NODE_HEADER(classname)
The SoVRMLBackground class is used for specifying a viewer panorama.
Definition: SoVRMLBackground.h:45
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:56
The SoSFBool class is a container for an SbBool value.
Definition: SoSFBool.h:39
virtual SbBool readInstance(SoInput *in, unsigned short flags)
Definition: SoNode.cpp:1490
The SoMFString class is a container for SbString values.
Definition: SoMFString.h:40
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:954
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50