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SoVRMLDirectionalLight.h
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32 
33 #ifndef COIN_SOVRMLDIRECTIONALLIGHT_H
34 #define COIN_SOVRMLDIRECTIONALLIGHT_H
35 
36 #include <Inventor/nodes/SoSubNode.h>
37 #include <Inventor/VRMLnodes/SoVRMLLight.h>
38 #include <Inventor/fields/SoSFVec3f.h>
39 
40 class COIN_DLL_API SoVRMLDirectionalLight : public SoVRMLLight
41 {
42  typedef SoVRMLLight inherited;
44 
45 public:
46  static void initClass(void);
48 
50 
51  virtual void GLRender( SoGLRenderAction * action );
52 
53 protected:
54  virtual ~SoVRMLDirectionalLight();
55 
56 }; // class SoVRMLDirectionalLight
57 
58 #endif // ! COIN_SOVRMLDIRECTIONALLIGHT_H
virtual void GLRender(SoGLRenderAction *action)
Definition: Light.cpp:102
#define SO_NODE_HEADER(classname)
The SoVRMLDirectionalLight class is a node type for specifying directional light sources.
Definition: SoVRMLDirectionalLight.h:40
The SoVRMLLight class is a superclass for VRML light nodes.
Definition: SoVRMLLight.h:42
The SoSFVec3f class is a container for an SbVec3f vector.
Definition: SoSFVec3f.h:40
SoSFVec3f direction
Definition: SoVRMLDirectionalLight.h:49
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50