33 #ifndef COIN_SOVRMLFOG_H 34 #define COIN_SOVRMLFOG_H 36 #include <Inventor/nodes/SoSubNode.h> 37 #include <Inventor/nodes/SoNode.h> 38 #include <Inventor/fields/SoSFString.h> 39 #include <Inventor/fields/SoSFFloat.h> 40 #include <Inventor/fields/SoSFColor.h> 41 #include <Inventor/fields/SoSFBool.h> 51 static void initClass(
void);
70 #endif // ! COIN_SOVRMLFOG_H #define SO_NODE_HEADER(classname)
The SoSFString class is a container for an SbString.
Definition: SoSFString.h:40
SoSFString fogType
Definition: SoVRMLFog.h:54
The SoSFColor class is a container for an SbColor value.
Definition: SoSFColor.h:40
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:56
SoSFFloat visibilityRange
Definition: SoVRMLFog.h:55
SoSFBool set_bind
Definition: SoVRMLFog.h:61
The SoSFBool class is a container for an SbBool value.
Definition: SoSFBool.h:39
The SoVRMLFog class is used to specify a global scene fog.
Definition: SoVRMLFog.h:45
SoSFBool isBound
Definition: SoVRMLFog.h:62
The SoSFFloat class is a container for a floating point value.
Definition: SoSFFloat.h:39
SoSFColor color
Definition: SoVRMLFog.h:56
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:954
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50