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SoVRMLNavigationInfo.h
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32 
33 #ifndef COIN_SOVRMLNAVIGATIONINFO_H
34 #define COIN_SOVRMLNAVIGATIONINFO_H
35 
36 #include <Inventor/nodes/SoSubNode.h>
37 #include <Inventor/nodes/SoNode.h>
38 #include <Inventor/fields/SoMFString.h>
39 #include <Inventor/fields/SoSFFloat.h>
40 #include <Inventor/fields/SoMFFloat.h>
41 #include <Inventor/fields/SoSFBool.h>
42 
43 class SoVRMLNavigationInfoP;
44 
45 class COIN_DLL_API SoVRMLNavigationInfo : public SoNode
46 {
47  typedef SoNode inherited;
49 
50 public:
51  static void initClass(void);
53 
59 
60  virtual void GLRender( SoGLRenderAction * action );
61 
62 protected:
63  virtual ~SoVRMLNavigationInfo();
64 
65  SoSFBool set_bind;
66  SoSFBool isBound;
67 
68 private:
69  SoVRMLNavigationInfoP * pimpl;
70 };
71 
72 #endif // ! COIN_SOVRMLNAVIGATIONINFO_H
The SoMFFloat class is a container for floating point values.
Definition: SoMFFloat.h:39
The SoVRMLNavigationInfo class is used to specify avatar and viewer settings.
Definition: SoVRMLNavigationInfo.h:45
#define SO_NODE_HEADER(classname)
SoMFFloat avatarSize
Definition: SoVRMLNavigationInfo.h:56
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:56
SoSFFloat speed
Definition: SoVRMLNavigationInfo.h:55
The SoSFBool class is a container for an SbBool value.
Definition: SoSFBool.h:39
SoSFFloat visibilityLimit
Definition: SoVRMLNavigationInfo.h:57
The SoMFString class is a container for SbString values.
Definition: SoMFString.h:40
The SoSFFloat class is a container for a floating point value.
Definition: SoSFFloat.h:39
SoMFString type
Definition: SoVRMLNavigationInfo.h:54
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:954
SoSFBool headlight
Definition: SoVRMLNavigationInfo.h:58
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50