33 #ifndef COIN_SOVRMLPARENT_H 34 #define COIN_SOVRMLPARENT_H 36 #include <Inventor/nodes/SoGroup.h> 37 #include <Inventor/nodes/SoSubNode.h> 38 #include <Inventor/fields/SoMFNode.h> 49 static void initClass(
void);
71 static void updateChildList(
const SoNode *
const * nodes,
const int numnodes,
73 static void updateChildList(
SoNode * nodewithsfnode,
89 static void field_sensor_cb(
void * data,
SoSensor * sensor);
90 void commonConstructor(
void);
91 void processAddChildren(
void);
92 void processRemoveChildren(
void);
95 SoVRMLParentP * pimpl;
98 #endif // ! COIN_SOVRMLPARENT_H virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoGroup.cpp:902
virtual void removeAllChildren(void)
Definition: SoGroup.cpp:828
virtual void doAction(SoAction *action)
Definition: SoGroup.cpp:540
virtual void notify(SoNotList *l)
Definition: SoNode.cpp:461
The SoVRMLParent node is a superclass for all VRML grouping nodes.
Definition: SoVRMLParent.h:43
The SoFieldContainer class is a base class for all classes that contain fields.
Definition: SoFieldContainer.h:43
The SoSearchAction class provides methods for searching through scene graphs.
Definition: SoSearchAction.h:44
virtual void insertChild(SoNode *child, int newchildindex)
Definition: SoGroup.cpp:470
SoMFNode addChildren
Definition: SoVRMLParent.h:81
virtual SbBool affectsState(void) const
Definition: SoNode.cpp:831
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:56
virtual void removeChild(int childindex)
Definition: SoGroup.cpp:492
virtual void write(SoWriteAction *action)
Definition: SoGroup.cpp:754
SoMFNode children
Definition: SoVRMLParent.h:51
SoMFNode removeChildren
Definition: SoVRMLParent.h:82
The SoChildList class is a container for node children.
Definition: SoChildList.h:42
The SoSensor class is the abstract base class for all sensors.
Definition: SoSensor.h:43
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:77
The SoGroup class is a node which managed other node instances.
Definition: SoGroup.h:40
virtual void addChild(SoNode *node)
Definition: SoGroup.cpp:453
The SoMFNode class is a container for nodes.
Definition: SoMFNode.h:41
virtual void replaceChild(int index, SoNode *newchild)
Definition: SoGroup.cpp:847
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:44
virtual SoNode * getChild(int index) const
Definition: SoGroup.cpp:291
virtual void search(SoSearchAction *action)
Definition: SoGroup.cpp:772
The SoWriteAction class writes a scene graph to file.
Definition: SoWriteAction.h:42
virtual int findChild(const SoNode *node) const
Definition: SoGroup.cpp:517
The SoFieldData class is a container for a prototype set of fields.
Definition: SoFieldData.h:48
virtual int getNumChildren(void) const
Definition: SoGroup.cpp:305
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:43
virtual SbBool readInstance(SoInput *in, unsigned short flags)
Definition: SoGroup.cpp:312
virtual SoChildList * getChildren(void) const
Definition: SoGroup.cpp:786
virtual void copyContents(const SoFieldContainer *from, SbBool copyconnections)
Definition: SoGroup.cpp:403
#define SO_NODE_ABSTRACT_HEADER(classname)