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SoVRMLProximitySensor.h
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32 
33 #ifndef COIN_SOVRMLPROXIMITYSENSOR_H
34 #define COIN_SOVRMLPROXIMITYSENSOR_H
35 
36 #include <Inventor/nodes/SoSubNode.h>
37 #include <Inventor/nodes/SoNode.h>
38 #include <Inventor/fields/SoSFVec3f.h>
39 #include <Inventor/fields/SoSFBool.h>
40 #include <Inventor/fields/SoSFTime.h>
41 #include <Inventor/fields/SoSFRotation.h>
42 
43 class COIN_DLL_API SoVRMLProximitySensor : public SoNode
44 {
45  typedef SoNode inherited;
47 
48 public:
49  static void initClass(void);
51 
55 
61 
62  virtual SbBool affectsState(void) const;
63 
64  virtual void doAction(SoAction * action);
65  virtual void GLRender(SoGLRenderAction * action);
66  virtual void callback(SoCallbackAction * action);
67  virtual void rayPick(SoRayPickAction * action);
68  virtual void getBoundingBox(SoGetBoundingBoxAction * action);
69 
70 protected:
71  virtual ~SoVRMLProximitySensor();
72 
73  virtual void notify(SoNotList * list);
74 
75 private:
76 };
77 
78 #endif // ! COIN_SOVRMLPROXIMITYSENSOR_H
The SoRayPickAction class does ray intersection with scene graphs.
Definition: SoRayPickAction.h:50
virtual void notify(SoNotList *l)
Definition: SoNode.cpp:461
SoSFVec3f position_changed
Definition: SoVRMLProximitySensor.h:57
#define SO_NODE_HEADER(classname)
SoSFBool enabled
Definition: SoVRMLProximitySensor.h:54
The SoSFRotation class is a container for an SbRotation.
Definition: SoSFRotation.h:40
virtual SbBool affectsState(void) const
Definition: SoNode.cpp:831
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:56
SoSFTime exitTime
Definition: SoVRMLProximitySensor.h:60
SoSFVec3f center
Definition: SoVRMLProximitySensor.h:52
The SoSFBool class is a container for an SbBool value.
Definition: SoSFBool.h:39
virtual void rayPick(SoRayPickAction *action)
Definition: SoNode.cpp:1139
SoSFRotation orientation_changed
Definition: SoVRMLProximitySensor.h:58
SoSFVec3f size
Definition: SoVRMLProximitySensor.h:53
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:77
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:809
SoSFTime enterTime
Definition: SoVRMLProximitySensor.h:59
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:45
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:80
The SoSFTime class is a container for an SbTime value.
Definition: SoSFTime.h:40
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoNode.cpp:865
The SoSFVec3f class is a container for an SbVec3f vector.
Definition: SoSFVec3f.h:40
The SoVRMLProximitySensor class is used to generate events when the viewer enters or exits a region...
Definition: SoVRMLProximitySensor.h:43
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:954
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:43
SoSFBool isActive
Definition: SoVRMLProximitySensor.h:56
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1026
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50