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SoVRMLSphereSensor.h
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32 
33 #ifndef COIN_SOVRMLSPHERESENSOR_H
34 #define COIN_SOVRMLSPHERESENSOR_H
35 
36 #include <Inventor/nodes/SoSubNode.h>
37 #include <Inventor/VRMLnodes/SoVRMLDragSensor.h>
38 #include <Inventor/fields/SoSFRotation.h>
39 #include <Inventor/fields/SoSFVec3f.h>
40 
41 class SbSphereProjector;
42 
43 class COIN_DLL_API SoVRMLSphereSensor : public SoVRMLDragSensor
44 {
47 
48 public:
49  static void initClass(void);
50  SoVRMLSphereSensor(void);
51 
54 
55 protected:
56 
57  virtual SbBool dragStart(void);
58  virtual void drag(void);
59  virtual void dragFinish(void);
60 
61  virtual ~SoVRMLSphereSensor();
62 
63 private:
64 
65  SbSphereProjector * sphereproj;
66  SbVec3f prevworldhitpt;
67  SbRotation prevrotation;
68 };
69 
70 #endif // ! COIN_SOVRMLSPHERESENSOR_H
#define SO_NODE_HEADER(classname)
The SoSFRotation class is a container for an SbRotation.
Definition: SoSFRotation.h:40
The SbSphereProjector class is the abstract base class for mapping to spherical surfaces.
Definition: SbSphereProjector.h:40
virtual SbBool dragStart(void)=0
The SoVRMLDragSensor class is a superclass for VRML drag sensors.
Definition: SoVRMLDragSensor.h:46
virtual void drag(void)=0
The SoVRMLSensor class is an abstract superclass for VRML sensors.
Definition: SoVRMLSensor.h:39
The SbRotation class represents a rotation in 3D space.
Definition: SbRotation.h:44
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:51
virtual void dragFinish(void)=0
SoSFRotation offset
Definition: SoVRMLSphereSensor.h:52
The SoVRMLSphereSensor class maps pointer motion into rotations on a sphere.
Definition: SoVRMLSphereSensor.h:43
SoSFRotation rotation_changed
Definition: SoVRMLSphereSensor.h:53