33 #ifndef COIN_SOVRMLSPHERESENSOR_H 34 #define COIN_SOVRMLSPHERESENSOR_H 36 #include <Inventor/nodes/SoSubNode.h> 37 #include <Inventor/VRMLnodes/SoVRMLDragSensor.h> 38 #include <Inventor/fields/SoSFRotation.h> 39 #include <Inventor/fields/SoSFVec3f.h> 49 static void initClass(
void);
58 virtual void drag(
void);
70 #endif // ! COIN_SOVRMLSPHERESENSOR_H #define SO_NODE_HEADER(classname)
The SoSFRotation class is a container for an SbRotation.
Definition: SoSFRotation.h:40
The SbSphereProjector class is the abstract base class for mapping to spherical surfaces.
Definition: SbSphereProjector.h:40
virtual SbBool dragStart(void)=0
The SoVRMLDragSensor class is a superclass for VRML drag sensors.
Definition: SoVRMLDragSensor.h:46
virtual void drag(void)=0
The SoVRMLSensor class is an abstract superclass for VRML sensors.
Definition: SoVRMLSensor.h:39
The SbRotation class represents a rotation in 3D space.
Definition: SbRotation.h:44
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:51
virtual void dragFinish(void)=0
SoSFRotation offset
Definition: SoVRMLSphereSensor.h:52
The SoVRMLSphereSensor class maps pointer motion into rotations on a sphere.
Definition: SoVRMLSphereSensor.h:43
SoSFRotation rotation_changed
Definition: SoVRMLSphereSensor.h:53