33 #ifndef COIN_SOVRMLVERTEXSHAPE_H 34 #define COIN_SOVRMLVERTEXSHAPE_H 36 #include <Inventor/nodes/SoSubNode.h> 37 #include <Inventor/VRMLnodes/SoVRMLGeometry.h> 38 #include <Inventor/fields/SoSFNode.h> 39 #include <Inventor/fields/SoSFBool.h> 40 #include <Inventor/elements/SoMaterialBindingElement.h> 46 class SoVRMLVertexShapeP;
54 static void initClass(
void);
64 OVERALL = SoMaterialBindingElement::OVERALL,
65 PER_PART = SoMaterialBindingElement::PER_PART,
66 PER_PART_INDEXED = SoMaterialBindingElement::PER_PART_INDEXED,
67 PER_FACE = SoMaterialBindingElement::PER_FACE,
68 PER_FACE_INDEXED = SoMaterialBindingElement::PER_FACE_INDEXED,
69 PER_VERTEX = SoMaterialBindingElement::PER_VERTEX,
70 PER_VERTEX_INDEXED = SoMaterialBindingElement::PER_VERTEX_INDEXED
90 void setNormalCache(
SoState * s,
int numNormals,
SbVec3f * normals);
94 void getVertexData(
SoState * state,
97 const SbBool neednormals);
99 void readLockNormalCache(
void);
100 void readUnlockNormalCache(
void);
104 void writeLockNormalCache(
void);
105 void writeUnlockNormalCache(
void);
107 SoVRMLVertexShapeP * pimpl;
110 #endif // ! COIN_SOVRMLVERTEXSHAPE_H virtual void notify(SoNotList *list)
Definition: Geometry.cpp:173
SoSFBool colorPerVertex
Definition: SoVRMLVertexShape.h:60
virtual void callback(SoCallbackAction *action)
Definition: SoShape.cpp:429
virtual void GLRender(SoGLRenderAction *action)
Definition: SoShape.cpp:398
virtual SbBool shouldGLRender(SoGLRenderAction *action)
Definition: Geometry.cpp:115
The SoVRMLGeometry class is a superclass for VRML shapes.
Definition: SoVRMLGeometry.h:41
The SoPickAction class is the base class for picking actions.
Definition: SoPickAction.h:43
The SoNormalCache class is used to hold cached normals.
Definition: SoNormalCache.h:43
The SoNormalBundle class simplifies normal handling.
Definition: SoNormalBundle.h:42
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:44
The SoSFBool class is a container for an SbBool value.
Definition: SoSFBool.h:39
The SoCoordinateElement class is yet to be documented.
Definition: SoCoordinateElement.h:40
The SoSFNode class is a container for a single node.
Definition: SoSFNode.h:47
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoShape.cpp:385
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:77
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1109
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:51
The SoVRMLVertexShape class is a superclass for vertex based shapes.
Definition: SoVRMLVertexShape.h:48
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:809
SoSFNode texCoord
Definition: SoVRMLVertexShape.h:57
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:45
SoSFNode coord
Definition: SoVRMLVertexShape.h:56
SoSFNode normal
Definition: SoVRMLVertexShape.h:58
SoSFBool normalPerVertex
Definition: SoVRMLVertexShape.h:61
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:80
SoSFNode color
Definition: SoVRMLVertexShape.h:59
The SoShape class is the superclass for geometry shapes.
Definition: SoShape.h:52
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:43
#define SO_NODE_ABSTRACT_HEADER(classname)
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50