1 #ifndef COIN_SOVERTEXATTRIBUTEELEMENT_H 2 #define COIN_SOVERTEXATTRIBUTEELEMENT_H 36 #include <Inventor/elements/SoAccumulatedElement.h> 37 #include <Inventor/elements/SoSubElement.h> 38 #include <Inventor/tools/SbPimplPtr.h> 42 class SoVertexAttributeData;
43 class SoVertexAttributeElementP;
50 static void initClass(
void);
54 static void add(
SoState *
const state, SoVertexAttributeData * attribdata);
57 unsigned int getNumAttributes(
void)
const;
59 typedef const char * Key;
60 typedef SoVertexAttributeData * Type;
61 typedef void AttributeApplyFunc(
const Key & key,
const Type & obj,
void * closure);
62 void applyToAttributes(AttributeApplyFunc * func,
void * closure)
const;
67 virtual void addElt(SoVertexAttributeData * attribdata);
77 #endif // COIN_SOVERTEXATTRIBUTEELEMENT_H
Definition: SoVertexAttributeElement.h:45
virtual void init(SoState *state)
Definition: SoAccumulatedElement.cpp:76
SoElement is the abstract base class for all elements.
Definition: SoElement.h:43
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:44
The SoMField class is the base class for fields which can contain multiple values.
Definition: SoMField.h:41
The SoAccumulatedElement class is an abstract class for storing accumulated state.
Definition: SoAccumulatedElement.h:39
virtual void push(SoState *state)
Definition: SoAccumulatedElement.cpp:84