The SbVec2d class is a 2 dimensional vector with double precision floating point coordinates.
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#include <Inventor/SbVec2d.h>
The SbVec2d class is a 2 dimensional vector with double precision floating point coordinates.
This vector class is used by many other classes in Coin. It provides storage for a vector in 2 dimensions as well as simple floating point arithmetic operations on this vector.
- See also
- SbVec2s, SbVec2f, SbVec3s, SbVec3f, SbVec3d, SbVec4f, SbVec4d.
◆ SbVec2d() [1/7]
SbVec2d::SbVec2d |
( |
void |
| ) |
|
|
inline |
The default constructor does nothing. The vector coordinates will be uninitialized until you do a setValue().
◆ SbVec2d() [2/7]
SbVec2d::SbVec2d |
( |
const double |
v[2] | ) |
|
|
inline |
Constructs an SbVec2d instance with initial values from v.
◆ SbVec2d() [3/7]
SbVec2d::SbVec2d |
( |
double |
x, |
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double |
y |
|
) |
| |
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inline |
Constructs an SbVec2d instance with the initial vector endpoints from x and y.
◆ SbVec2d() [4/7]
SbVec2d::SbVec2d |
( |
const SbVec2f & |
v | ) |
|
|
inlineexplicit |
Constructs an SbVec2d instance from an SbVec2f instance.
- Since
- Coin 2.5
◆ SbVec2d() [5/7]
SbVec2d::SbVec2d |
( |
const SbVec2b & |
v | ) |
|
|
inlineexplicit |
Constructs an SbVec2d instance from an SbVec2b instance.
- Since
- Coin 2.5
◆ SbVec2d() [6/7]
SbVec2d::SbVec2d |
( |
const SbVec2s & |
v | ) |
|
|
inlineexplicit |
Constructs an SbVec2d instance from an SbVec2s instance.
- Since
- Coin 2.5
◆ SbVec2d() [7/7]
◆ setValue() [1/6]
SbVec2d & SbVec2d::setValue |
( |
const double |
v[2] | ) |
|
|
inline |
Set new x and y coordinates for the vector from v. Returns reference to self.
- See also
- getValue().
◆ setValue() [2/6]
SbVec2d & SbVec2d::setValue |
( |
double |
x, |
|
|
double |
y |
|
) |
| |
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inline |
Set new x and y coordinates for the vector. Returns reference to self.
- See also
- getValue().
◆ setValue() [3/6]
Sets the value from an SbVec2f instance. Returns reference to itself.
- Since
- Coin 2.5
◆ setValue() [4/6]
Sets the value from an SbVec2b instance. Returns reference to itself.
- Since
- Coin 2.5
◆ setValue() [5/6]
Sets the value from an SbVec2s instance. Returns reference to itself.
- Since
- Coin 2.5
◆ setValue() [6/6]
Sets the value from an SbVec2i32 instance. Returns reference to itself.
- Since
- Coin 2.5
◆ getValue() [1/2]
const double * SbVec2d::getValue |
( |
void |
| ) |
const |
|
inline |
Returns a pointer to an array of two double containing the x and y coordinates of the vector.
- See also
- setValue().
◆ getValue() [2/2]
void SbVec2d::getValue |
( |
double & |
x, |
|
|
double & |
y |
|
) |
| const |
|
inline |
Returns the x and y coordinates of the vector.
- See also
- setValue().
◆ operator[]() [1/2]
double & SbVec2d::operator[] |
( |
int |
i | ) |
|
|
inline |
◆ operator[]() [2/2]
const double & SbVec2d::operator[] |
( |
int |
i | ) |
const |
|
inline |
Index operator. Returns x or y coordinate.
- See also
- getValue().
◆ equals()
SbBool SbVec2d::equals |
( |
const SbVec2d & |
v, |
|
|
double |
tolerance |
|
) |
| const |
Compares the vector with v and returns TRUE
if the distance between the vectors is smaller or equal to the square root of tolerance.
◆ dot()
double SbVec2d::dot |
( |
const SbVec2d & |
v | ) |
const |
|
inline |
Calculates and returns the result of taking the dot product of this vector and v.
◆ length()
double SbVec2d::length |
( |
void |
| ) |
const |
◆ normalize()
double SbVec2d::normalize |
( |
void |
| ) |
|
Normalize the vector to unit length. Return value is the original length of the vector before normalization.
◆ negate()
void SbVec2d::negate |
( |
void |
| ) |
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inline |
Negate the vector (i.e. point it in the opposite direction).
◆ operator*=()
SbVec2d & SbVec2d::operator*= |
( |
double |
d | ) |
|
|
inline |
Multiply components of vector with value d. Returns reference to self.
◆ operator/=()
SbVec2d & SbVec2d::operator/= |
( |
double |
d | ) |
|
|
inline |
Divides components of vector with value d. Returns reference to self.
◆ operator+=()
Adds this vector and vector u. Returns reference to self.
◆ operator-=()
Subtracts vector u from this vector. Returns reference to self.
◆ operator-()
SbVec2d SbVec2d::operator- |
( |
void |
| ) |
const |
|
inline |
Non-destructive negation operator. Returns a new SbVec2d instance which points in the opposite direction of this vector.
- See also
- negate().
◆ print()
void SbVec2d::print |
( |
FILE * |
fp | ) |
const |
Dump the state of this object to the file stream. Only works in debug version of library, method does nothing in an optimized compile.
◆ operator*() [1/2]
Returns an SbVec2d instance which is the components of vector v multiplied with d.
◆ operator*() [2/2]
Returns an SbVec2d instance which is the components of vector v multiplied with d.
◆ operator/()
Returns an SbVec2d instance which is the components of vector v divided on the scalar factor d.
◆ operator+()
Returns an SbVec2d instance which is the sum of vectors v1 and v2.
◆ operator-()
Returns an SbVec2d instance which is vector v2 subtracted from vector v1.
◆ operator==()
Returns 1 if v1 and v2 are equal, 0 otherwise.
- See also
- equals().
◆ operator!=()
Returns 1 if v1 and v2 are not equal, 0 if they are equal.
- See also
- equals().
The documentation for this class was generated from the following files: