The SbVec2i32 class is a 2 dimensional vector with 32-bit signed integer coordinates.
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#include <Inventor/SbVec2i32.h>
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(Note that these are not member functions.)
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SbVec2i32 | operator* (const SbVec2i32 &v, int d) |
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SbVec2i32 | operator* (const SbVec2i32 &v, double d) |
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SbVec2i32 | operator* (int d, const SbVec2i32 &v) |
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SbVec2i32 | operator* (double d, const SbVec2i32 &v) |
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SbVec2i32 | operator/ (const SbVec2i32 &v, int d) |
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SbVec2i32 | operator/ (const SbVec2i32 &v, double d) |
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SbVec2i32 | operator+ (const SbVec2i32 &v1, const SbVec2i32 &v2) |
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SbVec2i32 | operator- (const SbVec2i32 &v1, const SbVec2i32 &v2) |
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int | operator== (const SbVec2i32 &v1, const SbVec2i32 &v2) |
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int | operator!= (const SbVec2i32 &v1, const SbVec2i32 &v2) |
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The SbVec2i32 class is a 2 dimensional vector with 32-bit signed integer coordinates.
This vector class is used by many other classes in Coin. It provides storage for a vector in 2 dimensions as well as simple integer arithmetic operations.
- See also
- SbVec2f, SbVec2d, SbVec3s, SbVec3f, SbVec3d, SbVec4f, SbVec4d.
◆ SbVec2i32() [1/8]
SbVec2i32::SbVec2i32 |
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void |
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inline |
The default constructor does nothing. The vector coordinates will be uninitialized until you do a setValue().
◆ SbVec2i32() [2/8]
SbVec2i32::SbVec2i32 |
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const int32_t |
v[2] | ) |
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inline |
Constructs an SbVec2i32 instance with initial values from v.
◆ SbVec2i32() [3/8]
SbVec2i32::SbVec2i32 |
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int32_t |
x, |
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int32_t |
y |
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) |
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inline |
Constructs an SbVec2i32 instance with the initial vector endpoints from x and y.
◆ SbVec2i32() [4/8]
◆ SbVec2i32() [5/8]
SbVec2i32::SbVec2i32 |
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const SbVec2b & |
v | ) |
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inlineexplicit |
◆ SbVec2i32() [6/8]
SbVec2i32::SbVec2i32 |
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const SbVec2s & |
v | ) |
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inlineexplicit |
◆ SbVec2i32() [7/8]
SbVec2i32::SbVec2i32 |
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const SbVec2f & |
v | ) |
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inlineexplicit |
◆ SbVec2i32() [8/8]
SbVec2i32::SbVec2i32 |
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const SbVec2d & |
v | ) |
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inlineexplicit |
◆ setValue() [1/7]
SbVec2i32 & SbVec2i32::setValue |
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const int32_t |
v[2] | ) |
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inline |
Set new x and y coordinates for the vector from v. Returns reference to self.
- See also
- getValue().
◆ setValue() [2/7]
SbVec2i32 & SbVec2i32::setValue |
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int32_t |
x, |
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int32_t |
y |
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) |
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inline |
Set new x and y coordinates for the vector. Returns reference to self.
- See also
- getValue().
◆ setValue() [3/7]
◆ setValue() [4/7]
◆ setValue() [5/7]
◆ setValue() [6/7]
◆ setValue() [7/7]
◆ getValue() [1/2]
const int32_t * SbVec2i32::getValue |
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void |
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const |
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inline |
Returns a pointer to an array of two floats containing the x and y coordinates of the vector.
- See also
- setValue().
◆ getValue() [2/2]
void SbVec2i32::getValue |
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int32_t & |
x, |
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int32_t & |
y |
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inline |
Returns the x and y coordinates of the vector.
- See also
- setValue().
◆ operator[]() [1/2]
int32_t & SbVec2i32::operator[] |
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const int |
i | ) |
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inline |
◆ operator[]() [2/2]
const int32_t & SbVec2i32::operator[] |
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const int |
i | ) |
const |
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inline |
Index operator. Returns x or y coordinate.
- See also
- getValue().
◆ dot()
int32_t SbVec2i32::dot |
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const SbVec2i32 & |
v | ) |
const |
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inline |
Calculates and returns the result of taking the dot product of this vector and v.
◆ negate()
void SbVec2i32::negate |
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void |
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inline |
Negate the vector (i.e. point it in the opposite direction).
◆ operator*=() [1/2]
Multiply components of vector with value d. Returns reference to self.
◆ operator*=() [2/2]
SbVec2i32 & SbVec2i32::operator*= |
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double |
d | ) |
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Multiply components of vector with value d. Returns reference to self.
◆ operator/=() [1/2]
Divides components of vector with value d. Returns reference to self.
◆ operator/=() [2/2]
SbVec2i32 & SbVec2i32::operator/= |
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double |
d | ) |
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inline |
Divides components of vector with value d. Returns reference to self.
◆ operator+=()
Adds this vector and vector v. Returns reference to self.
◆ operator-=()
Subtracts vector u from this vector. Returns reference to self.
◆ operator-()
SbVec2i32 SbVec2i32::operator- |
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void |
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const |
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inline |
Non-destructive negation operator. Returns a new SbVec2i32 instance which points in the opposite direction of this vector.
- See also
- negate().
◆ print()
void SbVec2i32::print |
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FILE * |
fp | ) |
const |
Dump the state of this object to the file stream. Only works in debug version of library, method does nothing in an optimized compile.
◆ operator*() [1/4]
Returns an SbVec2i32 instance which is the components of vector v multiplied with d.
◆ operator*() [2/4]
Returns an SbVec2i32 instance which is the components of vector v multiplied with d.
◆ operator*() [3/4]
Returns an SbVec2i32 instance which is the components of vector v multiplied with d.
◆ operator*() [4/4]
Returns an SbVec2i32 instance which is the components of vector v multiplied with d.
◆ operator/() [1/2]
Returns an SbVec2i32 instance which is the components of vector v divided on d.
◆ operator/() [2/2]
Returns an SbVec2i32 instance which is the components of vector v divided on d.
◆ operator+()
Returns an SbVec2i32 instance which is the sum of vectors v1 and v2.
◆ operator-()
Returns an SbVec2i32 instance which is vector v2 subtracted from vector v1.
◆ operator==()
Returns 1 if v1 and v2 are equal, 0 otherwise.
◆ operator!=()
Returns 1 if v1 and v2 are not equal, 0 if they are equal.
The documentation for this class was generated from the following files: