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This is the complete list of members for SoGLMultiTextureImageElement, including all inherited members.
| BLEND enum value (defined in SoMultiTextureImageElement) | SoMultiTextureImageElement | |
| capture(SoState *const state) const | SoElement | inlineprotected |
| captureThis(SoState *state) const | SoElement | protectedvirtual |
| CLAMP enum value (defined in SoMultiTextureImageElement) | SoMultiTextureImageElement | |
| CLAMP_TO_BORDER enum value (defined in SoMultiTextureImageElement) | SoMultiTextureImageElement | |
| containsTransparency(SoState *const state) | SoMultiTextureImageElement | static |
| copyMatchInfo(void) const | SoMultiTextureImageElement | virtual |
| createInstance(void) | SoGLMultiTextureImageElement | static |
| createStackIndex(const SoType id) | SoElement | protectedstatic |
| DECAL enum value (defined in SoMultiTextureImageElement) | SoMultiTextureImageElement | |
| depth | SoElement | protected |
| get(SoState *state, const int unit, Model &model, SbColor &blendcolor) (defined in SoGLMultiTextureImageElement) | SoGLMultiTextureImageElement | static |
| get(SoState *state, Model &model, SbColor &blendcolor) (defined in SoGLMultiTextureImageElement) | SoGLMultiTextureImageElement | inlinestatic |
| SoMultiTextureImageElement::get(SoState *const state, const int unit, SbVec2s &size, int &numComponents, Wrap &wrapS, Wrap &wrapT, Model &model, SbColor &blendColor) | SoMultiTextureImageElement | static |
| SoMultiTextureImageElement::get(SoState *const state, const int unit, SbVec3s &size, int &numComponents, Wrap &wrapS, Wrap &wrapT, Wrap &wrapR, Model &model, SbColor &blendColor) | SoMultiTextureImageElement | static |
| get(SoState *const state, SbVec2s &size, int &numComponents, Wrap &wrapS, Wrap &wrapT, Model &model, SbColor &blendColor) (defined in SoMultiTextureImageElement) | SoMultiTextureImageElement | inlinestatic |
| get(SoState *const state, SbVec3s &size, int &numComponents, Wrap &wrapS, Wrap &wrapT, Wrap &wrapR, Model &model, SbColor &blendColor) (defined in SoMultiTextureImageElement) | SoMultiTextureImageElement | inlinestatic |
| get(SoState *const state, SbVec2s &size, int &numComponents, int &wrapS, int &wrapT, int &model, SbColor &blendColor) (defined in SoMultiTextureImageElement) | SoMultiTextureImageElement | inlinestatic |
| get(SoState *const state, SbVec3s &size, int &numComponents, int &wrapS, int &wrapT, int &wrapR, int &model, SbColor &blendColor) (defined in SoMultiTextureImageElement) | SoMultiTextureImageElement | inlinestatic |
| getBlendColor(SoState *const state, const int unit=0) | SoMultiTextureImageElement | static |
| getClassStackIndex(void) (defined in SoGLMultiTextureImageElement) | SoGLMultiTextureImageElement | static |
| getClassTypeId(void) (defined in SoGLMultiTextureImageElement) | SoGLMultiTextureImageElement | static |
| getConstElement(SoState *const state, const int stackIndex) | SoElement | inlineprotectedstatic |
| getDefault(SbVec2s &size, int &numComponents) | SoMultiTextureImageElement | static |
| getDefault(SbVec3s &size, int &numComponents) | SoMultiTextureImageElement | static |
| getDepth(void) const | SoElement | |
| getElement(SoState *const state, const int stackIndex) | SoElement | inlineprotectedstatic |
| getIdFromStackIndex(const int stackIndex) | SoElement | static |
| getImage(SoState *const state, const int unit, SbVec2s &size, int &numComponents) | SoMultiTextureImageElement | static |
| getImage(SoState *const state, const int unit, SbVec3s &size, int &numComponents) | SoMultiTextureImageElement | static |
| getImage(SoState *const state, SbVec2s &size, int &numComponents) (defined in SoMultiTextureImageElement) | SoMultiTextureImageElement | inlinestatic |
| getImage(SoState *const state, SbVec3s &size, int &numComponents) (defined in SoMultiTextureImageElement) | SoMultiTextureImageElement | inlinestatic |
| getMaxGLTextureSize(void) | SoGLMultiTextureImageElement | static |
| getModel(SoState *const state, const int unit=0) | SoMultiTextureImageElement | static |
| getNextFree(void) const | SoElement | protected |
| getNextInStack(void) const | SoElement | protected |
| getNumStackIndices(void) | SoElement | static |
| getNumUnits() const | SoMultiTextureImageElement | protected |
| getStackIndex(void) const | SoElement | |
| getTypeId(void) const | SoElement | |
| getUnitData(const int unit) const (defined in SoMultiTextureImageElement) | SoMultiTextureImageElement | protected |
| getWrapR(SoState *const state, const int unit=0) | SoMultiTextureImageElement | static |
| getWrapS(SoState *const state, const int unit=0) | SoMultiTextureImageElement | static |
| getWrapT(SoState *const state, const int unit=0) | SoMultiTextureImageElement | static |
| hasTransparency(SoState *state) | SoGLMultiTextureImageElement | static |
| hasTransparency(const int unit=0) const | SoGLMultiTextureImageElement | protectedvirtual |
| init(SoState *state) | SoGLMultiTextureImageElement | virtual |
| initClass(void) | SoGLMultiTextureImageElement | static |
| initElements(void) | SoElement | static |
| matches(const SoElement *elem) const | SoMultiTextureImageElement | virtual |
| Model enum name (defined in SoMultiTextureImageElement) | SoMultiTextureImageElement | |
| MODULATE enum value (defined in SoMultiTextureImageElement) | SoMultiTextureImageElement | |
| pop(SoState *state, const SoElement *prevTopElement) | SoGLMultiTextureImageElement | virtual |
| print(FILE *file=stdout) const | SoElement | virtual |
| push(SoState *state) | SoGLMultiTextureImageElement | virtual |
| REPEAT enum value (defined in SoMultiTextureImageElement) | SoMultiTextureImageElement | |
| REPLACE enum value (defined in SoMultiTextureImageElement) | SoMultiTextureImageElement | |
| restore(SoState *state, const int unit) (defined in SoGLMultiTextureImageElement) | SoGLMultiTextureImageElement | static |
| set(SoState *const state, SoNode *const node, const int unit, SoGLImage *image, const Model model, const SbColor &blendColor) | SoGLMultiTextureImageElement | static |
| set(SoState *const state, SoNode *const node, SoGLImage *image, const Model model, const SbColor &blendColor) (defined in SoGLMultiTextureImageElement) | SoGLMultiTextureImageElement | inlinestatic |
| SoMultiTextureImageElement::set(SoState *const state, SoNode *const node, const int unit, const SbVec2s &size, const int numComponents, const unsigned char *bytes, const Wrap wrapS, const Wrap wrapT, const Model model, const SbColor &blendColor) | SoMultiTextureImageElement | static |
| SoMultiTextureImageElement::set(SoState *const state, SoNode *const node, const int unit, const SbVec3s &size, const int numComponents, const unsigned char *bytes, const Wrap wrapS, const Wrap wrapT, const Wrap wrapR, const Model model, const SbColor &blendColor) | SoMultiTextureImageElement | static |
| set(SoState *const state, SoNode *const node, const SbVec2s &size, const int numComponents, const unsigned char *bytes, const int wrapS, const int wrapT, const int model, const SbColor &blendColor) (defined in SoMultiTextureImageElement) | SoMultiTextureImageElement | inlinestatic |
| set(SoState *const state, SoNode *const node, const SbVec2s &size, const int numComponents, const unsigned char *bytes, const Wrap wrapS, const Wrap wrapT, const Model model, const SbColor &blendColor) (defined in SoMultiTextureImageElement) | SoMultiTextureImageElement | inlinestatic |
| set(SoState *const state, SoNode *const node, const SbVec3s &size, const int numComponents, const unsigned char *bytes, const int wrapS, const int wrapT, const int wrapR, const int model, const SbColor &blendColor) (defined in SoMultiTextureImageElement) | SoMultiTextureImageElement | inlinestatic |
| set(SoState *const state, SoNode *const node, const SbVec3s &size, const int numComponents, const unsigned char *bytes, const Wrap wrapS, const Wrap wrapT, const Wrap wrapR, const Model model, const SbColor &blendColor) (defined in SoMultiTextureImageElement) | SoMultiTextureImageElement | inlinestatic |
| setDefault(SoState *const state, SoNode *const node, const int unit=0) | SoMultiTextureImageElement | static |
| setDepth(const int depth) | SoElement | |
| setElt(const int unit, const SbUniqueId nodeid, const SbVec2s &size, const int numComponents, const unsigned char *bytes, const Wrap wrapS, const Wrap wrapT, const Model model, const SbColor &blendColor) | SoMultiTextureImageElement | virtual |
| setElt(const int unit, const SbUniqueId nodeid, const SbVec3s &size, const int numComponents, const unsigned char *bytes, const Wrap wrapS, const Wrap wrapT, const Wrap wrapR, const Model model, const SbColor &blendColor) | SoMultiTextureImageElement | virtual |
| setStackIndex(const int index) | SoElement | protected |
| setTypeId(const SoType typeId) | SoElement | protected |
| SoElement(void) | SoElement | protected |
| SoGLMultiTextureImageElement(void) (defined in SoGLMultiTextureImageElement) | SoGLMultiTextureImageElement | protected |
| SoMultiTextureImageElement(void) (defined in SoMultiTextureImageElement) | SoMultiTextureImageElement | protected |
| stackIndex | SoElement | protected |
| stackToType | SoElement | protectedstatic |
| typeId | SoElement | protected |
| Wrap enum name (defined in SoMultiTextureImageElement) | SoMultiTextureImageElement | |
| ~SoElement() | SoElement | virtual |
| ~SoGLMultiTextureImageElement() | SoGLMultiTextureImageElement | protectedvirtual |
| ~SoMultiTextureImageElement() | SoMultiTextureImageElement | protectedvirtual |