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SoMultiTextureImageElement Class Reference

The SoMultiTextureImageElement class is yet to be documented. More...

#include <Inventor/elements/SoMultiTextureImageElement.h>

Inheritance diagram for SoMultiTextureImageElement:
SoElement SoGLMultiTextureImageElement

Classes

class  UnitData
 

Public Types

enum  Model { BLEND = 0x0be2, MODULATE = 0x2100, DECAL = 0x2101, REPLACE = 0x1E01 }
 
enum  Wrap { CLAMP = 0x2900, REPEAT = 0x2901, CLAMP_TO_BORDER = 0x812D }
 

Public Member Functions

virtual void init (SoState *state)
 FIXME: write doc.
 
virtual void push (SoState *state)
 
virtual SbBool matches (const SoElement *elem) const
 
SoElementcopyMatchInfo (void) const
 
virtual void setElt (const int unit, const SbUniqueId nodeid, const SbVec2s &size, const int numComponents, const unsigned char *bytes, const Wrap wrapS, const Wrap wrapT, const Model model, const SbColor &blendColor)
 FIXME: write doc.
 
virtual void setElt (const int unit, const SbUniqueId nodeid, const SbVec3s &size, const int numComponents, const unsigned char *bytes, const Wrap wrapS, const Wrap wrapT, const Wrap wrapR, const Model model, const SbColor &blendColor)
 
virtual SbBool hasTransparency (const int unit=0) const
 
- Public Member Functions inherited from SoElement
const SoType getTypeId (void) const
 
int getStackIndex (void) const
 
virtual void pop (SoState *state, const SoElement *prevTopElement)
 
void setDepth (const int depth)
 
int getDepth (void) const
 
virtual void print (FILE *file=stdout) const
 
virtual ~SoElement ()
 

Static Public Member Functions

static SoType getClassTypeId (void)
 
static int getClassStackIndex (void)
 
static void * createInstance (void)
 
static void initClass (void)
 
static void setDefault (SoState *const state, SoNode *const node, const int unit=0)
 
static void set (SoState *const state, SoNode *const node, const int unit, const SbVec2s &size, const int numComponents, const unsigned char *bytes, const Wrap wrapS, const Wrap wrapT, const Model model, const SbColor &blendColor)
 FIXME: write doc.
 
static void set (SoState *const state, SoNode *const node, const int unit, const SbVec3s &size, const int numComponents, const unsigned char *bytes, const Wrap wrapS, const Wrap wrapT, const Wrap wrapR, const Model model, const SbColor &blendColor)
 
static const unsigned char * get (SoState *const state, const int unit, SbVec2s &size, int &numComponents, Wrap &wrapS, Wrap &wrapT, Model &model, SbColor &blendColor)
 FIXME: write doc.
 
static const unsigned char * get (SoState *const state, const int unit, SbVec3s &size, int &numComponents, Wrap &wrapS, Wrap &wrapT, Wrap &wrapR, Model &model, SbColor &blendColor)
 
static const unsigned char * getImage (SoState *const state, const int unit, SbVec2s &size, int &numComponents)
 
static const unsigned char * getImage (SoState *const state, const int unit, SbVec3s &size, int &numComponents)
 
static const SbColorgetBlendColor (SoState *const state, const int unit=0)
 
static Model getModel (SoState *const state, const int unit=0)
 
static Wrap getWrapS (SoState *const state, const int unit=0)
 
static Wrap getWrapT (SoState *const state, const int unit=0)
 
static Wrap getWrapR (SoState *const state, const int unit=0)
 
static SbBool containsTransparency (SoState *const state)
 FIXME: write doc.
 
static const unsigned char * getDefault (SbVec2s &size, int &numComponents)
 FIXME: write doc.
 
static const unsigned char * getDefault (SbVec3s &size, int &numComponents)
 
static void set (SoState *const state, SoNode *const node, const SbVec2s &size, const int numComponents, const unsigned char *bytes, const int wrapS, const int wrapT, const int model, const SbColor &blendColor)
 
static void set (SoState *const state, SoNode *const node, const SbVec2s &size, const int numComponents, const unsigned char *bytes, const Wrap wrapS, const Wrap wrapT, const Model model, const SbColor &blendColor)
 
static void set (SoState *const state, SoNode *const node, const SbVec3s &size, const int numComponents, const unsigned char *bytes, const int wrapS, const int wrapT, const int wrapR, const int model, const SbColor &blendColor)
 
static void set (SoState *const state, SoNode *const node, const SbVec3s &size, const int numComponents, const unsigned char *bytes, const Wrap wrapS, const Wrap wrapT, const Wrap wrapR, const Model model, const SbColor &blendColor)
 
static const unsigned char * get (SoState *const state, SbVec2s &size, int &numComponents, Wrap &wrapS, Wrap &wrapT, Model &model, SbColor &blendColor)
 
static const unsigned char * get (SoState *const state, SbVec3s &size, int &numComponents, Wrap &wrapS, Wrap &wrapT, Wrap &wrapR, Model &model, SbColor &blendColor)
 
static const unsigned char * get (SoState *const state, SbVec2s &size, int &numComponents, int &wrapS, int &wrapT, int &model, SbColor &blendColor)
 
static const unsigned char * get (SoState *const state, SbVec3s &size, int &numComponents, int &wrapS, int &wrapT, int &wrapR, int &model, SbColor &blendColor)
 
static const unsigned char * getImage (SoState *const state, SbVec2s &size, int &numComponents)
 
static const unsigned char * getImage (SoState *const state, SbVec3s &size, int &numComponents)
 
- Static Public Member Functions inherited from SoElement
static void initClass (void)
 
static SoType getClassTypeId (void)
 
static int getClassStackIndex (void)
 
static void initElements (void)
 
static int getNumStackIndices (void)
 
static SoType getIdFromStackIndex (const int stackIndex)
 

Protected Member Functions

virtual ~SoMultiTextureImageElement ()
 
const UnitDatagetUnitData (const int unit) const
 
int getNumUnits () const
 
- Protected Member Functions inherited from SoElement
 SoElement (void)
 
void capture (SoState *const state) const
 
virtual void captureThis (SoState *state) const
 
void setTypeId (const SoType typeId)
 
void setStackIndex (const int index)
 
SoElementgetNextInStack (void) const
 
SoElementgetNextFree (void) const
 

Additional Inherited Members

- Static Protected Member Functions inherited from SoElement
static SoElementgetElement (SoState *const state, const int stackIndex)
 
static const SoElementgetConstElement (SoState *const state, const int stackIndex)
 
static int createStackIndex (const SoType id)
 
- Protected Attributes inherited from SoElement
SoType typeId
 
int stackIndex
 
int depth
 
- Static Protected Attributes inherited from SoElement
static int classStackIndex
 
static SoTypeListstackToType
 

Detailed Description

The SoMultiTextureImageElement class is yet to be documented.

FIXME: write doc.

Be aware that this class is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.

Since
Coin 2.2

Constructor & Destructor Documentation

◆ ~SoMultiTextureImageElement()

SoMultiTextureImageElement::~SoMultiTextureImageElement ( )
protectedvirtual

The destructor.

Member Function Documentation

◆ createInstance()

void * SoMultiTextureImageElement::createInstance ( void  )
static

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

◆ initClass()

void SoMultiTextureImageElement::initClass ( void  )
static

This static method initializes static data for the SoMultiTextureImageElement class.

◆ setDefault()

void SoMultiTextureImageElement::setDefault ( SoState *const  state,
SoNode *const  node,
const int  unit = 0 
)
static

Resets this element to its original values.

◆ set()

void SoMultiTextureImageElement::set ( SoState *const  state,
SoNode *const  node,
const int  unit,
const SbVec3s size,
const int  numComponents,
const unsigned char *  bytes,
const Wrap  wrapS,
const Wrap  wrapT,
const Wrap  wrapR,
const Model  model,
const SbColor blendColor 
)
static

FIXME: write doc.

This function is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.

◆ get()

const unsigned char * SoMultiTextureImageElement::get ( SoState *const  state,
const int  unit,
SbVec3s size,
int numComponents,
Wrap &  wrapS,
Wrap &  wrapT,
Wrap &  wrapR,
Model &  model,
SbColor blendColor 
)
static

FIXME: write doc.

This function is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.

◆ getImage() [1/2]

const unsigned char * SoMultiTextureImageElement::getImage ( SoState *const  state,
const int  unit,
SbVec2s size,
int numComponents 
)
static

FIXME: write doc

◆ getImage() [2/2]

const unsigned char * SoMultiTextureImageElement::getImage ( SoState *const  state,
const int  unit,
SbVec3s size,
int numComponents 
)
static

FIXME: write doc

◆ getBlendColor()

const SbColor & SoMultiTextureImageElement::getBlendColor ( SoState *const  state,
const int  unit = 0 
)
static

FIXME: write doc.

◆ getModel()

SoMultiTextureImageElement::Model SoMultiTextureImageElement::getModel ( SoState *const  state,
const int  unit = 0 
)
static

FIXME: write doc.

◆ getWrapS()

SoMultiTextureImageElement::Wrap SoMultiTextureImageElement::getWrapS ( SoState *const  state,
const int  unit = 0 
)
static

FIXME: write doc.

◆ getWrapT()

SoMultiTextureImageElement::Wrap SoMultiTextureImageElement::getWrapT ( SoState *const  state,
const int  unit = 0 
)
static

FIXME: write doc.

◆ getWrapR()

SoMultiTextureImageElement::Wrap SoMultiTextureImageElement::getWrapR ( SoState *const  state,
const int  unit = 0 
)
static

FIXME: write doc.

◆ getDefault()

const unsigned char * SoMultiTextureImageElement::getDefault ( SbVec3s size,
int numComponents 
)
static

FIXME: write doc.

◆ push()

void SoMultiTextureImageElement::push ( SoState state)
virtual

This method is called every time a new element is required in one of the stacks. This happens when a writable element is requested, using SoState::getElement() or indirectly SoElement::getElement(), and the depth of the current element is less than the state depth.

Override this method if your element needs to copy data from the previous top of stack. The push() method is called on the new element, and the previous element can be found using SoElement::getNextInStack().

Reimplemented from SoElement.

Reimplemented in SoGLMultiTextureImageElement.

◆ matches()

SbBool SoMultiTextureImageElement::matches ( const SoElement element) const
virtual

This function returns TRUE is the element matches another element (of the same class), with respect to cache validity.

If the application programmer's extension element has a matches() function, it should also have a copyMatchInfo() function.

Implements SoElement.

◆ copyMatchInfo()

SoElement * SoMultiTextureImageElement::copyMatchInfo ( void  ) const
virtual

This function creates a copy of the element that contains enough information to enable the matches() function to work.

Used to help with scenegraph traversal caching operations.

Implements SoElement.

◆ setElt()

void SoMultiTextureImageElement::setElt ( const int  unit,
const SbUniqueId  nodeid,
const SbVec3s size,
const int  numComponents,
const unsigned char *  bytes,
const Wrap  wrapS,
const Wrap  wrapT,
const Wrap  wrapR,
const Model  model,
const SbColor blendColor 
)
virtual

FIXME: write doc.

◆ hasTransparency()

SbBool SoMultiTextureImageElement::hasTransparency ( const int  unit = 0) const
virtual

Called by containsTransparency(). Returns TRUE if image data has transparency. Default method does a very poor job of detecting this, since it returns TRUE when the number of components are 2 or

  1. Override whenever it is important to know this (SoGLTextureImageElement overrides it to avoid transparency handling where possible).

Reimplemented in SoGLMultiTextureImageElement.

◆ getNumUnits()

int SoMultiTextureImageElement::getNumUnits ( ) const
protected

Get the number of units with image data set.


The documentation for this class was generated from the following files: