Coin Logo Coin3D is Free Software,
published under the BSD 3-clause license.
https://bitbucket.org/Coin3D/
http://www.kongsberg.com/kogt/
SoToVRML2Action Member List

This is the complete list of members for SoToVRML2Action, including all inherited members.

addMethod(const SoType type, SoActionMethod method)SoToVRML2Actionstatic
AppliedCode enum nameSoAction
apply(SoNode *node)SoToVRML2Actionvirtual
apply(SoPath *path)SoToVRML2Actionvirtual
apply(const SoPathList &pathlist, SbBool obeysrules=FALSE)SoToVRML2Actionvirtual
SoAction::apply(SoAction *beingApplied)SoAction
areSoFileExpanded(void) const (defined in SoToVRMLAction)SoToVRMLAction
areTexCoordWritten(void) const (defined in SoToVRMLAction)SoToVRMLAction
areTexture2NodeExpanded(void) const (defined in SoToVRMLAction)SoToVRMLAction
areUnknownNodeKept(void) const (defined in SoToVRMLAction)SoToVRMLAction
beginTraversal(SoNode *node)SoToVRML2Actionprotectedvirtual
BELOW_PATH enum value (defined in SoAction)SoAction
conditionalConversion(SbBool flag) (defined in SoToVRMLAction)SoToVRMLAction
convertInlineNodes(SbBool flag) (defined in SoToVRMLAction)SoToVRMLAction
doConditionalConversion(void) const (defined in SoToVRMLAction)SoToVRMLAction
doConvertInlineNodes(void) const (defined in SoToVRMLAction)SoToVRMLAction
doReuseAppearanceNodes(void) constSoToVRML2Action
doReuseGeometryNodes(void) constSoToVRML2Action
doReusePropertyNodes(void) constSoToVRML2Action
enableElement(const SoType type, const int stackindex)SoToVRML2Actionstatic
endTraversal(SoNode *node)SoActionprotectedvirtual
expandSoFile(SbBool flag) (defined in SoToVRMLAction)SoToVRMLAction
expandTexture2Node(SbBool flag) (defined in SoToVRMLAction)SoToVRMLAction
getClassActionMethods(void) (defined in SoToVRML2Action)SoToVRML2Actionprotectedstatic
getClassEnabledElements(void) (defined in SoToVRML2Action)SoToVRML2Actionprotectedstatic
getClassTypeId(void) (defined in SoToVRML2Action)SoToVRML2Actionstatic
getCurPath(void)SoAction
getCurPathCode(void) constSoActioninline
getCurPathTail(void)SoActionvirtual
getEnabledElements(void) constSoToVRML2Actionprotectedvirtual
getNodeAppliedTo(void) constSoAction
getOriginalPathListAppliedTo(void) constSoAction
getPathAppliedTo(void) constSoAction
getPathCode(int &numindices, const int *&indices)SoAction
getPathListAppliedTo(void) constSoAction
getState(void) constSoAction
getTypeId(void) constSoToVRML2Actionvirtual
getUrlName(void) const (defined in SoToVRMLAction)SoToVRMLAction
getVRML2SceneGraph(void) constSoToVRML2Action
getVRMLSceneGraph(void) const (defined in SoToVRMLAction)SoToVRMLAction
getWhatAppliedTo(void) constSoAction
hasTerminated(void) constSoAction
IN_PATH enum value (defined in SoAction)SoAction
initClass(void) (defined in SoToVRML2Action)SoToVRML2Actionstatic
initClasses(void)SoActionstatic
invalidateState(void)SoActionvirtual
isLastPathListAppliedTo(void) constSoAction
isOfType(SoType type) constSoActionvirtual
isVerbose(void) const (defined in SoToVRMLAction)SoToVRMLAction
keepUnknownNodes(SbBool flag) (defined in SoToVRMLAction)SoToVRMLAction
NO_PATH enum value (defined in SoAction)SoAction
NODE enum value (defined in SoAction)SoAction
nullAction(SoAction *action, SoNode *node)SoActionstatic
OFF_PATH enum value (defined in SoAction)SoAction
PATH enum value (defined in SoAction)SoAction
PATH_LIST enum value (defined in SoAction)SoAction
PathCode enum nameSoAction
popCurPath(const PathCode prevpathcode)SoAction
popCurPath(void)SoAction
popPushCurPath(const int childindex, SoNode *node=NULL)SoAction
pushCurPath(const int childindex, SoNode *node=NULL)SoAction
pushCurPath(void)SoAction
reuseAppearanceNodes(SbBool appearance)SoToVRML2Action
reuseGeometryNodes(SbBool geometry)SoToVRML2Action
reusePropertyNodes(SbBool property)SoToVRML2Action
setTerminated(const SbBool flag)SoActionprotected
setUrlName(const SbString name) (defined in SoToVRMLAction)SoToVRMLAction
setVerbosity(SbBool flag) (defined in SoToVRMLAction)SoToVRMLAction
shouldCompactPathList(void) constSoActionprotectedvirtual
SoAction(void)SoActionprotected
SoToVRML2Action(void)SoToVRML2Action
SoToVRMLAction(void)SoToVRMLAction
stateSoActionprotected
switchToNodeTraversal(SoNode *node)SoAction
switchToPathTraversal(SoPath *path)SoAction
traversalMethodsSoActionprotected
traverse(SoNode *const node)SoAction
usePathCode(int &numindices, const int *&indices)SoAction
writeTexCoords(SbBool flag) (defined in SoToVRMLAction)SoToVRMLAction
~SoAction(void)SoActionvirtual
~SoToVRML2Action(void)SoToVRML2Actionvirtual
~SoToVRMLAction(void)SoToVRMLActionvirtual