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Coin3D is Free Software, published under the BSD 3-clause license. |
https://bitbucket.org/Coin3D/ http://www.kongsberg.com/kogt/ |
#include "SmEnvelope.h"
#include <Inventor/SoDB.h>
#include <Inventor/SoInput.h>
#include <Inventor/SoOutput.h>
#include <Inventor/SoPrimitiveVertex.h>
#include <Inventor/actions/SoCallbackAction.h>
#include <Inventor/actions/SoSearchAction.h>
#include <Inventor/actions/SoGetBoundingBoxAction.h>
#include <Inventor/actions/SoReorganizeAction.h>
#include <Inventor/actions/SoWriteAction.h>
#include <Inventor/nodes/SoCoordinate3.h>
#include <Inventor/nodes/SoIndexedFaceSet.h>
#include <Inventor/nodes/SoIndexedLineSet.h>
#include <Inventor/nodes/SoSeparator.h>
#include <Inventor/nodes/SoShape.h>
#include <Inventor/nodes/SoMaterial.h>
#include <Inventor/nodes/SoPackedColor.h>
#include <Inventor/nodes/SoCoordinate4.h>
#include <Inventor/nodes/SoMaterialBinding.h>
#include <Inventor/nodes/SoSphere.h>
#include <Inventor/nodes/SoNormal.h>
#include <Inventor/nodes/SoTranslation.h>
#include <Inventor/nodes/SoLOD.h>
#include <Inventor/nodes/SoTexture2.h>
#include <Inventor/nodes/SoTextureCoordinate2.h>
#include <Inventor/lists/SbList.h>
#include <Inventor/SbBSPTree.h>
#include "SmHash.h"
#include <Inventor/VRMLnodes/SoVRMLIndexedFaceSet.h>
#include <Inventor/VRMLnodes/SoVRMLIndexedLineSet.h>
#include <Inventor/VRMLnodes/SoVRMLImageTexture.h>
#include <Inventor/VRMLnodes/SoVRMLShape.h>
#include <Inventor/VRMLnodes/SoVRMLGroup.h>
#include <Inventor/VRMLnodes/SoVRMLMaterial.h>
#include <Inventor/VRMLnodes/SoVRMLCoordinate.h>
#include <Inventor/VRMLnodes/SoVRMLTextureCoordinate.h>
#include <Inventor/VRMLnodes/SoVRMLNormal.h>
#include <Inventor/VRMLnodes/SoVRMLColor.h>
#include <Inventor/VRMLnodes/SoVRMLAppearance.h>
#include <Inventor/elements/SoTextureEnabledElement.h>
#include <Inventor/SoInteraction.h>
#include <cassert>
#include <cstring>
Functions | |
static void | strip_node (SoType type, SoNode *root) |
static void | clamp_materials (SoNode *root) |
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static |