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Coin3D is Free Software, published under the BSD 3-clause license. |
https://bitbucket.org/Coin3D/ http://www.kongsberg.com/kogt/ |
#include "InterleavedArraysShape.h"#include <Inventor/actions/SoGLRenderAction.h>#include <Inventor/actions/SoGetPrimitiveCountAction.h>#include <Inventor/actions/SoRayPickAction.h>#include <Inventor/bundles/SoMaterialBundle.h>#include <Inventor/bundles/SoTextureCoordinateBundle.h>#include <Inventor/elements/SoGLTextureEnabledElement.h>#include <Inventor/elements/SoTextureCoordinateElement.h>#include <Inventor/SoPickedPoint.h>#include <Inventor/SbSphere.h>#include <Inventor/SbVec4f.h>#include <Inventor/SbVec3f.h>#include <Inventor/system/gl.h>#include <Inventor/SoPrimitiveVertex.h>#include <Inventor/details/SoLineDetail.h>#include <Inventor/details/SoPointDetail.h>#include <Inventor/details/SoFaceDetail.h>#include <Inventor/C/glue/gl.h>#include <Inventor/C/tidbits.h>#include <Inventor/elements/SoGLCacheContextElement.h>#include <Inventor/elements/SoShapeHintsElement.h>#include <Inventor/elements/SoShapeStyleElement.h>#include <Inventor/misc/SoContextHandler.h>#include <Inventor/elements/SoOverrideElement.h>#include <cstddef>#include <cstring>#include <map>#include <vector>Macros | |
| #define | PRIVATE(obj) obj->pimpl |
Functions | |
| SO_NODE_SOURCE (InterleavedArraysShape) | |
| #define PRIVATE | ( | obj | ) | obj->pimpl |
| SO_NODE_SOURCE | ( | InterleavedArraysShape | ) |