Coin Logo Coin3D is Free Software,
published under the BSD 3-clause license.
https://bitbucket.org/Coin3D/
http://www.kongsberg.com/kogt/
All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Modules Pages
InterleavedArraysShape.cpp File Reference
#include "InterleavedArraysShape.h"
#include <Inventor/actions/SoGLRenderAction.h>
#include <Inventor/actions/SoGetPrimitiveCountAction.h>
#include <Inventor/actions/SoRayPickAction.h>
#include <Inventor/bundles/SoMaterialBundle.h>
#include <Inventor/bundles/SoTextureCoordinateBundle.h>
#include <Inventor/elements/SoGLTextureEnabledElement.h>
#include <Inventor/elements/SoTextureCoordinateElement.h>
#include <Inventor/SoPickedPoint.h>
#include <Inventor/SbSphere.h>
#include <Inventor/SbVec4f.h>
#include <Inventor/SbVec3f.h>
#include <Inventor/system/gl.h>
#include <Inventor/SoPrimitiveVertex.h>
#include <Inventor/details/SoLineDetail.h>
#include <Inventor/details/SoPointDetail.h>
#include <Inventor/details/SoFaceDetail.h>
#include <Inventor/C/glue/gl.h>
#include <Inventor/C/tidbits.h>
#include <Inventor/elements/SoGLCacheContextElement.h>
#include <Inventor/elements/SoShapeHintsElement.h>
#include <Inventor/elements/SoShapeStyleElement.h>
#include <Inventor/misc/SoContextHandler.h>
#include <Inventor/elements/SoOverrideElement.h>
#include <cstddef>
#include <cstring>
#include <map>
#include <vector>

Macros

#define PRIVATE(obj)   obj->pimpl
 

Functions

 SO_NODE_SOURCE (InterleavedArraysShape)
 

Macro Definition Documentation

◆ PRIVATE

#define PRIVATE (   obj)    obj->pimpl

Function Documentation

◆ SO_NODE_SOURCE()

SO_NODE_SOURCE ( InterleavedArraysShape  )