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Coin3D is Free Software, published under the BSD 3-clause license. |
https://bitbucket.org/Coin3D/ http://www.kongsberg.com/kogt/ |
#include <SmallChange/nodes/SmVertexArrayShape.h>#include <Inventor/misc/SoState.h>#include <Inventor/bundles/SoTextureCoordinateBundle.h>#include <Inventor/SoPrimitiveVertex.h>#include <Inventor/actions/SoGLRenderAction.h>#include <Inventor/actions/SoGetPrimitiveCountAction.h>#include <Inventor/system/gl.h>#include <Inventor/C/glue/gl.h>#include <Inventor/nodes/SoCoordinate3.h>#include <Inventor/nodes/SoCoordinate4.h>#include <Inventor/nodes/SoNormal.h>#include <Inventor/nodes/SoTextureCoordinate2.h>#include <Inventor/nodes/SoTextureCoordinate3.h>#include <Inventor/nodes/SoPackedColor.h>#include <Inventor/nodes/SoBaseColor.h>#include <Inventor/bundles/SoMaterialBundle.h>#include <Inventor/caches/SoNormalCache.h>#include <Inventor/details/SoPointDetail.h>#include <Inventor/elements/SoCacheElement.h>#include <Inventor/elements/SoGLCacheContextElement.h>#include <Inventor/elements/SoGLLazyElement.h>#include <Inventor/errors/SoDebugError.h>#include <Inventor/lists/SbList.h>#include <Inventor/SbDict.h>#include <Inventor/details/SoFaceDetail.h>#include <Inventor/C/tidbits.h>#include <cstdlib>#include <cassert>Macros | |
| #define | PRIVATE(obj) (obj)->pimpl |
| #define | PUBLIC(obj) (obj)->master |
Functions | |
| SO_NODE_SOURCE (SmVertexArrayShape) | |
| #define PRIVATE | ( | obj | ) | (obj)->pimpl |
| #define PUBLIC | ( | obj | ) | (obj)->master |
| SO_NODE_SOURCE | ( | SmVertexArrayShape | ) |