Coin3D is Free Software, published under the BSD 3-clause license. |
https://bitbucket.org/Coin3D/ http://www.kongsberg.com/kogt/ |
The SoWinExaminerViewer class is a 3D-model examination viewer. More...
#include <Inventor/Win/viewers/SoWinExaminerViewer.h>
Public Member Functions | |
SoWinExaminerViewer (HWND parent=NULL, const char *name=NULL, SbBool embed=TRUE, SoWinFullViewer::BuildFlag flag=BUILD_ALL, SoWinViewer::Type type=BROWSER) | |
void | setAnimationEnabled (const SbBool enable) |
SbBool | isAnimationEnabled (void) const |
void | stopAnimating (void) |
SbBool | isAnimating (void) const |
void | setFeedbackVisibility (const SbBool enable) |
SbBool | isFeedbackVisible (void) const |
void | setFeedbackSize (const int size) |
int | getFeedbackSize (void) const |
virtual void | setViewing (SbBool enable) |
virtual void | setCamera (SoCamera *camera) |
virtual void | setCursorEnabled (SbBool enable) |
Public Member Functions inherited from SoWinFullViewer | |
void | setDecoration (const SbBool on) |
SbBool | isDecoration (void) const |
void | setPopupMenuEnabled (const SbBool on) |
SbBool | isPopupMenuEnabled (void) const |
HWND | getAppPushButtonParent (void) const |
void | addAppPushButton (HWND newButton) |
void | insertAppPushButton (HWND newButton, int index) |
void | removeAppPushButton (HWND oldButton) |
int | findAppPushButton (HWND oldButton) const |
int | lengthAppPushButton (void) const |
HWND | getRenderAreaWidget (void) const |
virtual void | setComponentCursor (const SoWinCursor &cursor) |
Public Member Functions inherited from SoWinViewer | |
SoCamera * | getCamera (void) const |
virtual void | setCameraType (SoType type) |
SoType | getCameraType (void) const |
virtual void | toggleCameraType (void) |
virtual void | viewAll (void) |
virtual void | saveHomePosition (void) |
virtual void | resetToHomePosition (void) |
virtual void | setHeadlight (SbBool enable) |
SbBool | isHeadlight (void) const |
SoDirectionalLight * | getHeadlight (void) const |
virtual void | setDrawStyle (SoWinViewer::DrawType type, SoWinViewer::DrawStyle style) |
SoWinViewer::DrawStyle | getDrawStyle (const SoWinViewer::DrawType type) const |
virtual void | setBufferingType (SoWinViewer::BufferType type) |
SoWinViewer::BufferType | getBufferingType (void) const |
SbBool | isViewing (void) const |
SbBool | isCursorEnabled (void) const |
void | setAutoClipping (SbBool enable) |
SbBool | isAutoClipping (void) const |
void | setAutoClippingStrategy (const AutoClippingStrategy strategy, const float value=0.6f, SoWinAutoClippingCB *cb=NULL, void *cbuserdata=NULL) |
virtual void | setStereoViewing (SbBool enable) |
SbBool | isStereoViewing (void) const |
virtual void | setStereoOffset (const float dist) |
float | getStereoOffset (void) const |
SbBool | setStereoType (SoWinViewer::StereoType s) |
SoWinViewer::StereoType | getStereoType (void) const |
void | setAnaglyphStereoColorMasks (const SbBool left[3], const SbBool right[3]) |
void | getAnaglyphStereoColorMasks (SbBool left[3], SbBool right[3]) |
void | setDetailSeek (const SbBool enable) |
SbBool | isDetailSeek (void) const |
void | setSeekTime (const float seconds) |
float | getSeekTime (void) const |
void | addStartCallback (SoWinViewerCB *func, void *data=NULL) |
void | addFinishCallback (SoWinViewerCB *func, void *data=NULL) |
void | removeStartCallback (SoWinViewerCB *func, void *data=NULL) |
void | removeFinishCallback (SoWinViewerCB *func, void *data=NULL) |
void | setWireframeOverlayColor (const SbColor &color) |
const SbColor & | getWireframeOverlayColor (void) const |
virtual void | setDoubleBuffer (const SbBool enable) |
virtual void | setSceneGraph (SoNode *root) |
virtual SoNode * | getSceneGraph (void) |
Public Member Functions inherited from SoWinRenderArea | |
SoWinRenderArea (HWND parent=NULL, const char *name=NULL, SbBool embed=TRUE, SbBool mouseInput=TRUE, SbBool keyboardInput=TRUE) | |
~SoWinRenderArea () | |
void | setOverlaySceneGraph (SoNode *scene) |
SoNode * | getOverlaySceneGraph (void) |
void | setBackgroundColor (const SbColor &color) |
const SbColor & | getBackgroundColor (void) const |
void | setBackgroundIndex (int idx) |
int | getBackgroundIndex (void) const |
void | setOverlayBackgroundIndex (int idx) |
int | getOverlayBackgroundIndex (void) const |
void | setColorMap (int start, int num, const SbColor *colors) |
void | setOverlayColorMap (int start, int num, const SbColor *colors) |
void | setViewportRegion (const SbViewportRegion &newRegion) |
const SbViewportRegion & | getViewportRegion (void) const |
void | setTransparencyType (SoGLRenderAction::TransparencyType type) |
SoGLRenderAction::TransparencyType | getTransparencyType (void) const |
void | setAntialiasing (SbBool smoothing, int numPasses) |
void | getAntialiasing (SbBool &smoothing, int &numPasses) const |
void | setClearBeforeRender (SbBool enable, SbBool zbEnable=TRUE) |
SbBool | isClearBeforeRender (void) const |
SbBool | isClearZBufferBeforeRender (void) const |
void | setClearBeforeOverlayRender (SbBool enable) |
SbBool | isClearBeforeOverlayRender (void) const |
void | setAutoRedraw (SbBool enable) |
SbBool | isAutoRedraw (void) const |
void | setRedrawPriority (uint32_t priority) |
uint32_t | getRedrawPriority (void) const |
void | render (void) |
void | renderOverlay (void) |
void | scheduleRedraw (void) |
void | scheduleOverlayRedraw (void) |
void | redrawOnSelectionChange (SoSelection *selection) |
void | redrawOverlayOnSelectionChange (SoSelection *selection) |
void | setEventCallback (SoWinRenderAreaEventCB *func, void *user=NULL) |
void | setSceneManager (SoSceneManager *manager) |
SoSceneManager * | getSceneManager (void) const |
void | setOverlaySceneManager (SoSceneManager *manager) |
SoSceneManager * | getOverlaySceneManager (void) const |
void | setGLRenderAction (SoGLRenderAction *action) |
SoGLRenderAction * | getGLRenderAction (void) const |
void | setOverlayGLRenderAction (SoGLRenderAction *action) |
SoGLRenderAction * | getOverlayGLRenderAction (void) const |
SbBool | sendSoEvent (const SoEvent *event) |
void | registerDevice (SoWinDevice *device) |
void | unregisterDevice (SoWinDevice *device) |
Public Member Functions inherited from SoWinGLWidget | |
void | setBorder (const SbBool enable) |
SbBool | isBorder (void) const |
SbBool | isDoubleBuffer (void) const |
void | setDrawToFrontBufferEnable (const SbBool enable) |
SbBool | isDrawToFrontBufferEnable (void) const |
void | setQuadBufferStereo (const SbBool enable) |
SbBool | isQuadBufferStereo (void) const |
void | setAccumulationBuffer (const SbBool enable) |
SbBool | getAccumulationBuffer (void) const |
void | setStencilBuffer (const SbBool enable) |
SbBool | getStencilBuffer (void) const |
void | setAlphaChannel (const SbBool enable) |
SbBool | getAlphaChannel (void) const |
void | setOverlayRender (const SbBool onoff) |
SbBool | isOverlayRender (void) const |
void | setSampleBuffers (const int numsamples) |
int | getSampleBuffers (void) const |
void | setStealFocus (SbBool enable) |
SbBool | isStealFocus (void) const |
HWND | getGLWidget (void) const |
HWND | getNormalWidget (void) const |
HWND | getOverlayWidget (void) const |
SbBool | hasOverlayGLArea (void) const |
SbBool | hasNormalGLArea (void) const |
unsigned long | getOverlayTransparentPixel (void) |
void | getPointSizeLimits (SbVec2f &range, float &granularity) |
void | getLineWidthLimits (SbVec2f &range, float &granularity) |
Public Member Functions inherited from SoWinComponent | |
virtual | ~SoWinComponent () |
virtual void | show (void) |
virtual void | hide (void) |
SbBool | isFullScreen (void) const |
SbBool | setFullScreen (const SbBool onoff) |
SbBool | isVisible (void) |
SbBool | isTopLevelShell (void) const |
HWND | getWidget (void) const |
HWND | getBaseWidget (void) const |
HWND | getShellWidget (void) const |
HWND | getParentWidget (void) const |
void | setSize (const SbVec2s size) |
SbVec2s | getSize (void) const |
void | setTitle (const char *const title) |
const char * | getTitle (void) const |
void | setIconTitle (const char *const title) |
const char * | getIconTitle (void) const |
const char * | getWidgetName (void) const |
const char * | getClassName (void) const |
void | setWindowCloseCallback (SoWinComponentCB *const func, void *const user=NULL) |
Public Member Functions inherited from SoWinObject | |
virtual SoType | getTypeId (void) const =0 |
SbBool | isOfType (SoType type) const |
Protected Member Functions | |
SoWinExaminerViewer (HWND parent, const char *name, SbBool embed, SoWinFullViewer::BuildFlag flag, SoWinViewer::Type type, SbBool build) | |
virtual void | leftWheelMotion (float val) |
virtual void | bottomWheelMotion (float val) |
virtual void | rightWheelMotion (float val) |
virtual void | createViewerButtons (HWND parent, SbPList *buttonlist) |
virtual const char * | getDefaultWidgetName (void) const |
virtual const char * | getDefaultTitle (void) const |
virtual const char * | getDefaultIconTitle (void) const |
virtual SbBool | processSoEvent (const SoEvent *const event) |
virtual void | setSeekMode (SbBool enable) |
virtual void | actualRedraw (void) |
virtual void | afterRealizeHook (void) |
Protected Member Functions inherited from SoWinFullViewer | |
SoWinFullViewer (HWND parent, const char *name, SbBool embed, BuildFlag flag, Type type, SbBool build) | |
~SoWinFullViewer () | |
virtual void | sizeChanged (const SbVec2s &size) |
HWND | buildWidget (HWND parent) |
virtual void | buildDecoration (HWND parent) |
virtual HWND | buildLeftTrim (HWND parent) |
virtual HWND | buildBottomTrim (HWND parent) |
virtual HWND | buildRightTrim (HWND parent) |
HWND | buildAppButtons (HWND parent) |
HWND | buildViewerButtons (HWND parent) |
virtual void | buildPopupMenu (void) |
virtual void | setPopupMenuString (const char *title) |
virtual void | openPopupMenu (const SbVec2s position) |
virtual void | leftWheelStart (void) |
virtual void | leftWheelFinish (void) |
float | getLeftWheelValue (void) const |
void | setLeftWheelValue (const float value) |
virtual void | bottomWheelStart (void) |
virtual void | bottomWheelFinish (void) |
float | getBottomWheelValue (void) const |
void | setBottomWheelValue (const float value) |
virtual void | rightWheelStart (void) |
virtual void | rightWheelFinish (void) |
float | getRightWheelValue (void) const |
void | setRightWheelValue (const float value) |
void | setLeftWheelString (const char *const name) |
HWND | getLeftWheelLabelWidget (void) const |
void | setBottomWheelString (const char *const name) |
HWND | getBottomWheelLabelWidget (void) const |
void | setRightWheelString (const char *const name) |
const char * | getRightWheelString () const |
HWND | getRightWheelLabelWidget (void) const |
Protected Member Functions inherited from SoWinViewer | |
SoWinViewer (HWND parent, const char *name, SbBool embed, Type type, SbBool build) | |
~SoWinViewer () | |
SbBool | isSeekMode (void) const |
SbBool | seekToPoint (const SbVec2s screenpos) |
void | seekToPoint (const SbVec3f &scenepos) |
virtual void | computeSeekFinalOrientation (void) |
void | interactiveCountInc (void) |
void | interactiveCountDec (void) |
int | getInteractiveCount (void) const |
void | setSeekDistance (const float distance) |
float | getSeekDistance (void) const |
void | setSeekValueAsPercentage (const SbBool on) |
SbBool | isSeekValuePercentage (void) const |
virtual void | changeCameraValues (SoCamera *camera) |
void | addSuperimposition (SoNode *scene) |
void | removeSuperimposition (SoNode *scene) |
void | setSuperimpositionEnabled (SoNode *scene, const SbBool enable) |
SbBool | getSuperimpositionEnabled (SoNode *scene) const |
Protected Member Functions inherited from SoWinRenderArea | |
SoWinRenderArea (HWND parent, const char *name, SbBool embed, SbBool mouseInput, SbBool keyboardInput, SbBool build) | |
virtual void | redraw (void) |
virtual void | redrawOverlay (void) |
virtual void | actualOverlayRedraw (void) |
virtual void | processEvent (MSG *event) |
virtual void | initGraphic (void) |
virtual void | initOverlayGraphic (void) |
virtual void | widgetChanged (HWND widget) |
HWND | buildWidget (HWND parent) |
virtual SbBool | glScheduleRedraw (void) |
Protected Member Functions inherited from SoWinGLWidget | |
SoWinGLWidget (HWND const parent=NULL, const char *const name=NULL, const SbBool embed=TRUE, const int glmodes=SO_GL_RGB, const SbBool build=TRUE) | |
~SoWinGLWidget () | |
HWND | buildWidget (HWND parent) |
void | setGLSize (const SbVec2s size) |
SbVec2s | getGLSize (void) const |
float | getGLAspectRatio (void) const |
void | setGlxSize (const SbVec2s size) |
SbVec2s | getGlxSize (void) const |
float | getGlxAspectRatio (void) const |
void | setStereoBuffer (SbBool flag) |
SbBool | isStereoBuffer (void) const |
SbBool | isRGBMode (void) |
void | glLockNormal (void) |
void | glUnlockNormal (void) |
void | glLockOverlay (void) |
void | glUnlockOverlay (void) |
void | glSwapBuffers (void) |
void | glFlushBuffer (void) |
Protected Member Functions inherited from SoWinComponent | |
SoWinComponent (HWND const parent=NULL, const char *const name=NULL, const SbBool embed=TRUE) | |
void | setClassName (const char *const name) |
void | setBaseWidget (HWND widget) |
void | registerWidget (HWND widget) |
void | unregisterWidget (HWND widget) |
void | addVisibilityChangeCallback (SoWinComponentVisibilityCB *const func, void *const user=NULL) |
void | removeVisibilityChangeCallback (SoWinComponentVisibilityCB *const func, void *const user=NULL) |
The SoWinExaminerViewer class is a 3D-model examination viewer.
This class is the viewer considered to be the most "general purpose" viewer, and it is often used in rapid prototyping to examine simple models aswell as complete scenes (although for the latter, you might be better off with one of the other viewer classes).
Here is a complete, stand-alone example that shows how to set up an SoWinExaminerViewer as a model viewer that loads Inventor and VRML files from disk and places them inside the viewer for the end-user to examine:
SoWinExaminerViewer has a convenient interface for repositioning and reorientation of the camera, by panning, rotating and zooming it's position. The following controls can be used:
hold down left mousebutton and move mouse pointer to rotate the camera around it's current focal point (the focal point can be changed by doing a seek operation)
hold middle mousebutton to pan (or a CTRL-key plus left mousebutton, or a SHIFT-key plus left mousebutton)
hold down left + middle mousebutton to zoom / dolly, or CTRL + middle mousebutton, or CTRL + SHIFT + the left mousebutton
click 's', then pick with the left mousebutton to seek
right mousebutton opens the popup menu
click 'ESC' key to switch to and from 'camera interaction' mode and 'scenegraph interaction' mode (see setViewing() documentation)
'q' quits the application
The SoWinExaminerViewer provides a user decoration's button for toggling between orthographic or perspective camera view volumes and projection methods. This is the bottom-most click button on the right decoration border.
It also inherits the decoration buttons from the SoWinFullViewer: the arrow for switching to "scenegraph interaction" mode, the hand for setting back to "camera interaction" mode, the house for "reset camera to home position", the blueprint house for "set new camera home position", the eye for "zoom camera out to view full scene" and the flashlight for setting "click to seek" mode.
Note that a common faulty assumption about all the viewer-classes is that user interaction (in the "examine"-mode, not the scenegraph-interaction mode) influences the model or 3D-scene in the view. This is not correct, as it is always the viewer's camera that is translated and rotated.
The initial position of the camera is placed such that all of the scenegraph's geometry fits within it's view.
SoWinExaminerViewer::SoWinExaminerViewer | ( | HWND | parent = NULL , |
const char * | name = NULL , |
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SbBool | embed = TRUE , |
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SoWinFullViewer::BuildFlag | flag = BUILD_ALL , |
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SoWinViewer::Type | type = BROWSER |
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) |
Constructor. See parent class for explanation of arguments. Calling this constructor will make sure the examiner viewer widget will be built immediately.
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protected |
Constructor. See parent class for explanation of arguments.
void SoWinExaminerViewer::setAnimationEnabled | ( | const SbBool | enable | ) |
Decide if it should be possible to start a spin animation of the model in the viewer by releasing the mouse button while dragging.
If the enable flag is FALSE
and we're currently animating, the spin will be stopped.
SbBool SoWinExaminerViewer::isAnimationEnabled | ( | void | ) | const |
Query whether or not it is possible to start a spinning animation by releasing the left mouse button while dragging the mouse.
void SoWinExaminerViewer::stopAnimating | ( | void | ) |
Stop the model from spinning.
SbBool SoWinExaminerViewer::isAnimating | ( | void | ) | const |
Query if the model in the viewer is currently in spinning mode after a user drag.
void SoWinExaminerViewer::setFeedbackVisibility | ( | const SbBool | enable | ) |
Set the flag deciding whether or not to show the axis cross.
SbBool SoWinExaminerViewer::isFeedbackVisible | ( | void | ) | const |
Check if the feedback axis cross is visible.
void SoWinExaminerViewer::setFeedbackSize | ( | const int | size | ) |
Set the size of the feedback axiscross. The value is interpreted as an approximate percentage chunk of the dimensions of the total canvas.
int SoWinExaminerViewer::getFeedbackSize | ( | void | ) | const |
Return the size of the feedback axis cross. Default is 25.
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virtual |
Set view mode.
If the view mode is on, user events will be caught and used to influence the camera position / orientation. If view mode is off, all events in the viewer canvas (like for instance keypresses or mouseclicks and -movements) will be passed along to the scene graph.
Default is to have the view mode active.
Reimplemented from SoWinFullViewer.
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virtual |
Set the camera we want the viewer to manipulate when interacting with the viewer controls.
The camera passed in as an argument to this method must already be part of the viewer's scenegraph. You do not inject viewpoint cameras to the viewer with this method.
You should rather insert a camera into the scene graph first (if necessary, often one will be present already), then register it as the camera used by the viewer controls with this method.
If the application code doesn't explicitly set up a camera through this method, the viewer will automatically scan through the scenegraph to find a camera to use. If no camera is available in the scenegraph at all, it will set up it's own camera.
Reimplemented from SoWinViewer.
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virtual |
Decide whether or not the mouse pointer cursor should be visible in the rendering canvas.
Reimplemented from SoWinViewer.
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protectedvirtual |
Called repeatedly as the user drags the thumbwheel in the left frame. Override this method in subclassed viewers to provide your own functionality on the thumbwheel.
Reimplemented from SoWinFullViewer.
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protectedvirtual |
Called repeatedly as the user drags the thumbwheel in the bottom frame. Override this method in subclassed viewers to provide your own functionality on the thumbwheel.
Reimplemented from SoWinFullViewer.
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protectedvirtual |
Called repeatedly as the user drags the thumbwheel in the right frame. Override this method in subclassed viewers to provide your own functionality on the thumbwheel.
Reimplemented from SoWinFullViewer.
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protectedvirtual |
Set up the viewer buttons with pixmaps and event connections.
One important note if you want to override this method to add your own buttons to the list (in the explanation below, it is assumed that you know how virtual function table pointers are handled by C++):
createViewerButtons() is called (indirectly) from the constructors of the viewer classes. This means that you need to delay it's invocation until your own subclass's constructor is run, because otherwise your re-implementation won't have been added to the internal virtual function table yet.
Delaying a superclass viewer from building it's decorations is done by passing build==FALSE as the last argument of the protected constructors. You will then have to explicitly trigger the building in your own constructor.
Here's a minimal example that shows the steps needed to be able to override createViewerButtons() from SoWinExaminerViewer:
Reimplemented from SoWinFullViewer.
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protectedvirtual |
This method returns the default name of a component widget class.
It should be overridden by derived non-abstract classes for the topmost widget in the component to have a proper name.
Reimplemented from SoWinRenderArea.
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protectedvirtual |
This method returns the default window caption string of the component.
It should be overridden by derived non-abstract classes so the window and popup menu will get a proper title.
Reimplemented from SoWinRenderArea.
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protectedvirtual |
This method returns the default icon title of the component.
It should be overridden by derived non-abstract classes so icons will get proper titles.
Reimplemented from SoWinRenderArea.
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protectedvirtual |
Toolkit-native events are attempted converted to Coin-generic events in the SoWinRenderArea::processEvent() method. If this succeeds, they are forwarded to this method.
This is a virtual method, and is overridden in it's subclasses to catch events of particular interest to the viewer classes, for instance.
Return TRUE
iff the event was processed. If not it should be passed on further up in the inheritance hierarchy by the caller. This last point is extremely important to take note of if you are expanding the toolkit with your own viewer class.
This method is not part of the original SGI InventorXt API. Note that you can still override the toolkit-native processEvent() method instead of this "generic" method.
Reimplemented from SoWinFullViewer.
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protectedvirtual |
Put the viewer in or out of "waiting-to-seek" mode.
If the user performs a mouse button click when the viewer is in "waiting-to-seek" mode, the camera will be repositioned so the camera focal point lies on the point of the geometry under the mouse cursor.
Reimplemented from SoWinViewer.
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protectedvirtual |
This method instantly redraws the normal (non-overlay) scenegraph by calling SoSceneManager::render().
Subclasses may override this method to add their own rendering before or after Coin renders it's scenegraph.
The following is a complete example that demonstrates one way of adding both a background image and foreground (overlay) geometry to the "normal" rendering:
Reimplemented from SoWinViewer.
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protectedvirtual |
A function "hook" / callback invoked just after the window for the component has been realized.
Override this if you need specific initialization for your own component or viewer class to happen right after it has been made visible, but remember to call upwards in the inheritance hierarchy:
Reimplemented from SoWinRenderArea.