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Coin3D is Free Software, published under the BSD 3-clause license. |
https://bitbucket.org/Coin3D/ http://www.kongsberg.com/kogt/ |
The dimeState class manages various state variables while the model is traversed. More...
#include <dime/State.h>
Public Types | |
| enum | { TRAVERSE_POLYLINE_VERTICES = 0x1, EXPLODE_INSERTS = 0x2, PUBLIC_MASK = 0x7fff, PRIVATE_MASK = 0x8000, INVMATRIX_DIRTY = 0x8000 } |
Public Member Functions | |
| dimeState (const bool traversePolylineVertices, const bool explodeInserts) | |
| dimeState (const dimeState &st) | |
| const dimeMatrix & | getMatrix () const |
| const dimeMatrix & | getInvMatrix () const |
| void | getMatrix (dimeMatrix &m) const |
| void | setMatrix (const dimeMatrix &matrix) |
| void | setFlags (const unsigned int flags) |
| unsigned int | getFlags () const |
| const dimeInsert * | getCurrentInsert () const |
The dimeState class manages various state variables while the model is traversed.
| dimeState::dimeState | ( | const bool | traversePolylineVertices, |
| const bool | explodeInserts | ||
| ) |
Constructor.
| dimeState::dimeState | ( | const dimeState & | st | ) |
Constructor.