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SbCylinderProjector.h
1 #ifndef COIN_SBCYLINDERPROJECTOR_H
2 #define COIN_SBCYLINDERPROJECTOR_H
3 
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35 
36 #include <Inventor/projectors/SbProjector.h>
37 #include <Inventor/SbCylinder.h>
38 
39 class COIN_DLL_API SbCylinderProjector : public SbProjector {
40  typedef SbProjector inherited;
41 
42 public:
43  virtual SbVec3f project(const SbVec2f & point) = 0;
44  SbVec3f projectAndGetRotation(const SbVec2f & point, SbRotation & rot);
45  virtual SbRotation getRotation(const SbVec3f & point1,
46  const SbVec3f & point2) = 0;
47  void setCylinder(const SbCylinder & cyl);
48  const SbCylinder & getCylinder(void) const;
49  void setOrientToEye(const SbBool orienttoeye);
50  SbBool isOrientToEye(void) const;
51  void setFront(const SbBool infront);
52  SbBool isFront(void) const;
53  SbBool isPointInFront(const SbVec3f & point) const;
54  virtual void setWorkingSpace(const SbMatrix & space);
55 
56 protected:
57  SbCylinderProjector(const SbBool orienttoeye);
58  SbCylinderProjector(const SbCylinder & cylinder, const SbBool orienttoeye);
59 
60  SbBool intersectCylinderFront(const SbLine & line, SbVec3f & result);
61 
64  SbBool orientToEye;
65  SbBool needSetup;
67 };
68 
69 #endif // !COIN_SBCYLINDERPROJECTOR_H
The SbVec2f class is a 2 dimensional vector with floating point coordinates.
Definition: SbVec2f.h:49
SbBool needSetup
Definition: SbCylinderProjector.h:65
SbBool intersectFront
Definition: SbCylinderProjector.h:62
The SbProjector class is the abstract base projector class.
Definition: SbProjector.h:43
virtual void setWorkingSpace(const SbMatrix &space)
Definition: SbProjector.cpp:144
virtual SbVec3f project(const SbVec2f &point)=0
The SbRotation class represents a rotation in 3D space.
Definition: SbRotation.h:44
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:51
SbCylinder cylinder
Definition: SbCylinderProjector.h:63
The SbLine class represents a line in 3D space.
Definition: SbLine.h:41
The SbMatrix class is a 4x4 dimensional representation of a matrix.
Definition: SbMatrix.h:47
SbBool orientToEye
Definition: SbCylinderProjector.h:64
The SbCylinder class is a representation of a cylinder.
Definition: SbCylinder.h:41
SbVec3f lastPoint
Definition: SbCylinderProjector.h:66
The SbCylinderProjector class is the abstract base class for mapping to cylindrical surfaces...
Definition: SbCylinderProjector.h:39