1 #ifndef COIN_SOANTISQUISH_H 2 #define COIN_SOANTISQUISH_H 36 #include <Inventor/nodes/SoSubNode.h> 37 #include <Inventor/nodes/SoTransformation.h> 38 #include <Inventor/fields/SoSFEnum.h> 39 #include <Inventor/fields/SoSFBool.h> 40 #include <Inventor/SbMatrix.h> 48 static void initClass(
void);
52 X, Y, Z, AVERAGE_DIMENSION, BIGGEST_DIMENSION, SMALLEST_DIMENSION,
72 const SbBool calcinverse,
75 SbMatrix unsquishedmatrix, inversematrix;
76 SbBool matrixvalid, inversevalid;
79 #endif // !COIN_SOANTISQUISH_H The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:45
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph...
Definition: SoGetMatrixAction.h:46
#define SO_NODE_HEADER(classname)
The SoPickAction class is the base class for picking actions.
Definition: SoPickAction.h:43
SoSFBool recalcAlways
Definition: SoAntiSquish.h:57
The SoSFEnum class is a container for an enum value.
Definition: SoSFEnum.h:40
The SoSFBool class is a container for an SbBool value.
Definition: SoSFBool.h:39
virtual void getMatrix(SoGetMatrixAction *action)
Definition: SoNode.cpp:1053
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:77
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1109
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:809
SoSFEnum sizing
Definition: SoAntiSquish.h:56
The SbMatrix class is a 4x4 dimensional representation of a matrix.
Definition: SbMatrix.h:47
The SoAntiSquish class is used to reset to uniform scaling.
Definition: SoAntiSquish.h:42
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:45
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:80
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoNode.cpp:865
Sizing
Definition: SoAntiSquish.h:51
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:954
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1026
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50