1 #ifndef COIN_SOINDEXEDSHAPE_H 2 #define COIN_SOINDEXEDSHAPE_H 36 #include <Inventor/nodes/SoSubNode.h> 37 #include <Inventor/nodes/SoVertexShape.h> 38 #include <Inventor/fields/SoMFInt32.h> 48 static void initClass(
void);
60 int getNumVerts(
const int startCoord);
61 void setupIndices(
const int numParts,
const int numFaces,
62 const SbBool needNormals,
const SbBool needTexCoords);
64 const int32_t * getNormalIndices(
void);
65 const int32_t * getColorIndices(
void);
66 const int32_t * getTexCoordIndices(
void);
68 static SbBool areTexCoordsIndexed(
SoAction * action);
73 const int32_t *& cindices,
74 const int32_t *& nindices,
75 const int32_t *& tindices,
76 const int32_t *& mindices,
78 const SbBool needNormals,
79 SbBool & normalCacheUsed);
82 #endif // !COIN_SOINDEXEDSHAPE_H The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:45
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.
Definition: SbBox3f.h:46
SoMFInt32 coordIndex
Definition: SoIndexedShape.h:50
The SoMFInt32 class is a container for 32-bit integer values.
Definition: SoMFInt32.h:39
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:44
The SoCoordinateElement class is yet to be documented.
Definition: SoCoordinateElement.h:40
SoMFInt32 materialIndex
Definition: SoIndexedShape.h:51
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:77
SoMFInt32 textureCoordIndex
Definition: SoIndexedShape.h:53
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:51
void getVertexData(SoState *state, const SoCoordinateElement *&coords, const SbVec3f *&normals, const SbBool neednormals)
Definition: SoVertexShape.cpp:311
virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f ¢er)=0
The SoIndexedShape class is the superclass for all indexed vertex shapes.
Definition: SoIndexedShape.h:42
SoMFInt32 normalIndex
Definition: SoIndexedShape.h:52
The SoVertexShape class is the superclass for all vertex based shapes.
Definition: SoVertexShape.h:50
#define SO_NODE_ABSTRACT_HEADER(classname)