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SoProfile.h
1 #ifndef COIN_SOPROFILE_H
2 #define COIN_SOPROFILE_H
3 
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35 
36 #include <Inventor/nodes/SoSubNode.h>
37 #include <Inventor/fields/SoMFInt32.h>
38 #include <Inventor/fields/SoSFEnum.h>
39 #include <Inventor/elements/SoProfileElement.h>
40 
41 class SbVec2f;
42 class SoState;
43 
44 class COIN_DLL_API SoProfile : public SoNode {
45  typedef SoNode inherited;
46 
48 
49 public:
50  static void initClass(void);
51 
52  enum Profile {
53  START_FIRST = SoProfileElement::START_FIRST,
54  START_NEW = SoProfileElement::START_NEW,
55  ADD_TO_CURRENT = SoProfileElement::ADD_TO_CURRENT
56  };
57 
60 
61  virtual void doAction(SoAction * action);
62  virtual void callback(SoCallbackAction * action);
63  virtual void GLRender(SoGLRenderAction * action);
64  virtual void getBoundingBox(SoGetBoundingBoxAction * action);
65  virtual void pick(SoPickAction * action);
66  virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
67 
68  virtual void getTrimCurve(SoState * state, int32_t & numpoints,
69  float *& points, int & floatspervec,
70  int32_t & numknots, float *& knotvector) = 0;
71  virtual void getVertices(SoState * state, int32_t & numvertices,
72  SbVec2f *& vertices) = 0;
73 
74 protected:
75  SoProfile(void);
76  virtual ~SoProfile();
77 };
78 
79 #endif // !COIN_SOPROFILE_H
The SbVec2f class is a 2 dimensional vector with floating point coordinates.
Definition: SbVec2f.h:49
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:45
Profile
Definition: SoProfile.h:52
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoNode.cpp:894
The SoMFInt32 class is a container for 32-bit integer values.
Definition: SoMFInt32.h:39
SoMFInt32 index
Definition: SoProfile.h:58
The SoPickAction class is the base class for picking actions.
Definition: SoPickAction.h:43
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:56
The SoSFEnum class is a container for an enum value.
Definition: SoSFEnum.h:40
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:44
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:77
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1109
SoSFEnum linkage
Definition: SoProfile.h:59
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:809
The SoProfile class is the abstract superclass for profile definitions.
Definition: SoProfile.h:44
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:44
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:45
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:80
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoNode.cpp:865
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:954
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1026
#define SO_NODE_ABSTRACT_HEADER(classname)
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50