1 #ifndef COIN_SOTEXTUREUNIT_H 2 #define COIN_SOTEXTUREUNIT_H 36 #include <Inventor/nodes/SoSubNode.h> 37 #include <Inventor/fields/SoSFInt32.h> 38 #include <Inventor/fields/SoSFEnum.h> 46 static void initClass(
void);
64 static uint32_t getMaxTextureUnit(
void);
69 #endif // !COIN_SOTEXTUREUNIT_H The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:45
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph...
Definition: SoGetMatrixAction.h:46
#define SO_NODE_HEADER(classname)
SoSFEnum mappingMethod
Definition: SoTextureUnit.h:55
Definition: SoTextureUnit.h:50
The SoPickAction class is the base class for picking actions.
Definition: SoPickAction.h:43
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:56
SoSFInt32 unit
Definition: SoTextureUnit.h:54
The SoSFEnum class is a container for an enum value.
Definition: SoSFEnum.h:40
The SoSFInt32 class is a container for a 32-bit integer value.
Definition: SoSFInt32.h:39
virtual void getMatrix(SoGetMatrixAction *action)
Definition: SoNode.cpp:1053
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:77
MappingMethod
Definition: SoTextureUnit.h:49
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1109
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:809
The SoTextureUnit class is a node for setting the active texture unit.
Definition: SoTextureUnit.h:40
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:45
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:80
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoNode.cpp:865
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:954
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1026
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50