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SoTransformManip.h
1 #ifndef COIN_SOTRANSFORMMANIP_H
2 #define COIN_SOTRANSFORMMANIP_H
3 
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35 
36 #include <Inventor/nodes/SoTransform.h>
37 #include <Inventor/tools/SbLazyPimplPtr.h>
38 #ifndef COIN_INTERNAL
40 #endif // !COIN_INTERNAL
41 
42 class SoChildList;
43 class SoDragger;
44 class SoFieldSensor;
45 class SoPath;
46 class SoSensor;
47 class SoTransformManipP;
48 
49 class COIN_DLL_API SoTransformManip : public SoTransform {
50  typedef SoTransform inherited;
51 
53 
54 public:
55  static void initClass(void);
56  SoTransformManip(void);
57 
58  SoDragger * getDragger(void);
59  SbBool replaceNode(SoPath * p);
60  SbBool replaceManip(SoPath * p, SoTransform * newone) const;
61 
62  virtual void doAction(SoAction * action);
63  virtual void callback(SoCallbackAction * action);
64  virtual void GLRender(SoGLRenderAction * action);
65  virtual void getBoundingBox(SoGetBoundingBoxAction * action);
66  virtual void getMatrix(SoGetMatrixAction * action);
67  virtual void handleEvent(SoHandleEventAction * action);
68  virtual void pick(SoPickAction * action);
69  virtual void search(SoSearchAction * action);
70 
71  virtual SoChildList * getChildren(void) const;
72 
73 protected:
74  virtual ~SoTransformManip(void);
75 
76  void setDragger(SoDragger * newdragger);
77 
78  virtual void copyContents(const SoFieldContainer * fromfc,
79  SbBool copyconnections);
80 
81  static void transferFieldValues(const SoTransform * from, SoTransform * to);
82  static void valueChangedCB(void * f, SoDragger * d);
83  static void fieldSensorCB(void * f, SoSensor * d);
84 
91 
92  void attachSensors(const SbBool onoff);
93 
94 private:
96 
97  // NOT IMPLEMENTED:
99  SoTransformManip & operator = (const SoTransformManip & rhs);
100 }; // SoTransformManip
101 
102 #endif // !COIN_SOTRANSFORMMANIP_H
SoChildList * children
Definition: SoTransformManip.h:90
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:45
virtual void copyContents(const SoFieldContainer *from, SbBool copyconnections)
Definition: SoNode.cpp:1434
SoFieldSensor * scaleOrientFieldSensor
Definition: SoTransformManip.h:89
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph...
Definition: SoGetMatrixAction.h:46
#define SO_NODE_HEADER(classname)
SoFieldSensor * centerFieldSensor
Definition: SoTransformManip.h:88
virtual void GLRender(SoGLRenderAction *action)
Definition: SoTransform.cpp:342
The SoFieldContainer class is a base class for all classes that contain fields.
Definition: SoFieldContainer.h:43
The SoSearchAction class provides methods for searching through scene graphs.
Definition: SoSearchAction.h:44
virtual void search(SoSearchAction *action)
Definition: SoNode.cpp:1172
The SoPickAction class is the base class for picking actions.
Definition: SoPickAction.h:43
virtual void pick(SoPickAction *action)
Definition: SoTransform.cpp:379
The SoChildList class is a container for node children.
Definition: SoChildList.h:42
The SoPath class is a container class for traversal path descriptions.
Definition: SoPath.h:52
The SoDragger class is the base class for all draggers.
Definition: SoDragger.h:64
SoFieldSensor * translFieldSensor
Definition: SoTransformManip.h:86
The SoSensor class is the abstract base class for all sensors.
Definition: SoSensor.h:43
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:77
The SoFieldSensor class detects changes to a field.
Definition: SoFieldSensor.h:38
virtual void getMatrix(SoGetMatrixAction *action)
Definition: SoTransform.cpp:356
The SoHandleEventAction class distributes user events to the scene.
Definition: SoHandleEventAction.h:46
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:45
virtual void callback(SoCallbackAction *action)
Definition: SoTransform.cpp:372
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:80
The SoTransform class is the "all-purpose" transformation node type.
Definition: SoTransform.h:43
virtual void doAction(SoAction *action)
Definition: SoTransform.cpp:328
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoTransform.cpp:349
The SoTransformManip class is used to manipulate transformations.
Definition: SoTransformManip.h:49
virtual void handleEvent(SoHandleEventAction *action)
Definition: SoNode.cpp:1083
SoFieldSensor * scaleFieldSensor
Definition: SoTransformManip.h:87
SoFieldSensor * rotateFieldSensor
Definition: SoTransformManip.h:85
virtual SoChildList * getChildren(void) const
Definition: SoNode.cpp:1317
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:50